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By Design
Votes
0
Found in
2020.3.46f1
2021.3.20f1
2022.2.9f1
2023.1.0b7
2023.2.0a5
Issue ID
UUM-28805
Regression
No
“MultiThreaded” is printed when using “SystemInfo.renderingThreadingMode” if the “Multithreaded Rendering” setting is disabled in the Player Settings
How to reproduce:
1. Open the user’s attached “1487097_MultiThreadRendering.zip” project
2. Press Menu > UnitySupport > Check Rendering Thread Mode
3. Observe the Console window
Expected result: “SingleThread” is printed
Actual result: “MultiThreaded” is printed
Reproducible with: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5
Reproduced on: macOS 13.2.1 (Intel)
Note: In 2020.3.46f1 and 2021.3.20f1 editors, the “Multithreaded Rendering” setting is not in the Player settings, but the issue still reproduces
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Resolution Note:
by design we use multi threaded rendering, there are issues with it at the moment, which our teams are currently working on.