Search Issue Tracker

By Design

Votes

0

Found in

2020.3.46f1

2021.3.20f1

2022.2.9f1

2023.1.0b7

2023.2.0a5

Issue ID

UUM-28805

Regression

No

“MultiThreaded” is printed when using “SystemInfo.renderingThreadingMode” if the “Multithreaded Rendering” setting is disabled in the Player Settings

-

How to reproduce:
1. Open the user’s attached “1487097_MultiThreadRendering.zip” project
2. Press Menu > UnitySupport > Check Rendering Thread Mode 
3. Observe the Console window

Expected result: “SingleThread” is printed
Actual result: “MultiThreaded” is printed

Reproducible with: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5

Reproduced on: macOS 13.2.1 (Intel)

Note: In 2020.3.46f1 and 2021.3.20f1 editors, the “Multithreaded Rendering” setting is not in the Player settings, but the issue still reproduces

  1. Resolution Note:

    by design we use multi threaded rendering, there are issues with it at the moment, which our teams are currently working on.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.