Search Issue Tracker
[ReflectionProbe] LogStringToConsole when reflection probe is selected
To reproduce: 1. Create new scene 2. Add reflection probe 3. Move it around 4. Notice horrible lag and hundreds of UI messages logge... Read more
[Directional Specular] Directional Specular map has artefacts where diff...
How to reproduce: 1. Open attached project (test.zip) 2. Open scene test.unity - Note how the light intersections produce outstand... Read more
[Undo] Baked Lightmap scale offset is reset on Undo
Baked Lightmap Tiling and Offset values are lost if deleting a baked object and undoing the deletion (see image) Repro: 1. Open th... Read more
[Lightmaps][MSE][Build] LoadSceneAsync Additive and changing active scen...
Steps to reproduce: 1. open users attached project 2. build standalone 3. Load A 4. Load B 5. Set B active 6. Load C 7. Set C active... Read more
Disabled reflection probes can not be rendered using ReflectionProbe.Ren...
Disabled reflection probes can not be rendered using ReflectionProbe.RenderProbe(). Issue fixed in 5.4: when trying to render disab... Read more
[GI] Light probe jumps around randomly near stretched billboard particle...
Steps to reproduce: 1. Download and import attached project. (LightProbe.zip) 2. Open scene: main 3. Simulate particle system "Anub... Read more
Lightmap Indexes Overwritten on Additive Level Loads
Repro steps: 1) Open the project 2) Build Lighting for scenes Scene1/Scene2/Scene3 3) Open the main scene and play it 4) Notice all ... Read more
Generate Lightmap UVs doesn't complete in more than 20 hours for a house...
To reproduce: 1. Open attached project 2. Select bedroom nature 3. Check Generate Lightmap UV and press Apply 4. On my machine it di... Read more
Lighmap baking process errors when adding Light Probe Group component to...
In a new project, create an empty game object and add a Light Probe Group Component to it. The following errors show up in the Conso... Read more
Reflection Probes don't blend smoothly on iOS and Android
Smooth Reflection Probe transitions do not work on iOS and Android and on the Editor when switched to these platforms. Steps to rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black
- Floating Editor Windows can become completely inaccessible when disconnecting monitor on multi-monitor setup