Search Issue Tracker
Fixed in 5.4.2
Votes
0
Found in
5.0.1p1
Issue ID
691443
Regression
No
[Directional Specular] Directional Specular map has artefacts where different colour lights border one another
How to reproduce:
1. Open attached project (test.zip)
2. Open scene test.unity
- Note how the light intersections produce outstanding artefacts (see screenshots)
Notes:
- Directional Specular mode will be “deprecated“ in 5.5.0f1 and will be removed entirely in 5.6. Currently, no fixes are planned for this feature.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment