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0
votes
Fixed

[Ambient] Crash inside TextMeshGenerator when changing ambient probe par...

Global Illumination

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Feb 17, 2016

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Version/s: 5.5.0a1

When GI is set to "Auto", calculating the ambient skybox probe while the skybox material intensity slider is being moved can cause U... Read more

0
votes
Won't Fix

[GI] When opening new stand-alone projects, Enlighten taken longer to in...

Global Illumination

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Feb 05, 2016

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Version/s:

Upon loading a larger project, enlighten takes a longer time to initialise when played in full-screen mode than when in windowed. R... Read more

7
votes
Duplicate

Light probes in direct sun light are not receiving bounced light

Global Illumination

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Jan 11, 2016

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Version/s: 5.3.1p2

Steps to reproduce: 1) open project 'PrbDebug' 2) open scene 'test' 3) notice the light probes (images attached) Expected: They are... Read more

0
votes
By Design

[LightProbes] Probes incorrectly collect light when are close to both em...

Global Illumination

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download and import attached project. 2. Open scene: test 3. Move ground plane lower and wait for bake. Exp... Read more

1
votes
Fixed

LightProbes are not used if camera is additivley added from another scen...

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.2f1

Reproduction steps:(image attached) 1) Open project attached in the edit and advance to "test" scene. 2) Go into play mode - Ball sh... Read more

2
votes
Duplicate

Building the game with Lighting baking throws m_SystemData.empty() and s...

Global Illumination

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Feb 08, 2016

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Version/s: 5.4.0b5

To reproduce: 1. Open newly attached LightningCrash project 2. Open s.unity scene 3. Make sure that GI is baking 4. Build and Run Ex... Read more

0
votes
Fixed

[PVR] G-Buffer job fails when Keep Quads option is enabled

Global Illumination

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Mar 13, 2017

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Version/s: 5.6.0b11

When `Keep Quads` option is enabled in Import Settings of a mesh, Progressive Lightmapper gets stuck. Steps for reproduction: 1) Op... Read more

0
votes
Fixed

[Auto][UI] Progress Bar gets stuck if auto mode is disabled while buildi...

Global Illumination

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Feb 02, 2017

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Version/s: 5.6.0b3

In editor, progress bar gets stuck if auto mode toggle button is disabled while building the lighting, as if it still continues to b... Read more

0
votes
Fixed

[GI] Skybox ambient and reflections are gone after loading a scene

Global Illumination

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Feb 07, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Download and import attached project. (case_767748-CellStage - REPRO.zip) 2. Open scene lobby. 3. Play. 4. P... Read more

0
votes
Not Reproducible

[GI][Windows] ShaderLab::TexEnv::SetTextureInfo crash when changing Indi...

Global Illumination

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Feb 10, 2016

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Version/s: 5.4.0b5

Repro scene: 1) Open the project and only scene in it 2) Change Indirect Intensity in General GI 3) Notice the crash N.B. Crashed a... Read more

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