Search Issue Tracker

Fixed in Unity 5.6.0

Votes

0

Found in

5.6.0b11

Issue ID

890651

Regression

No

[PVR] G-Buffer job fails when Keep Quads option is enabled

Global Illumination

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 1Crash or major loss of functionality

When `Keep Quads` option is enabled in Import Settings of a mesh, Progressive Lightmapper gets stuck.

Steps for reproduction:
1) Open the scene `t1`
2) Ensure that backend is set to Progressive Lightmapper
3) Build the lighting
4) Observe the bug, baking gets stuck
5) Following error is thrown in the console log:
'PVR GBuffer' job failed with error code: 2 ('Non-triangle topology is not supported when creating the GBuffer.').

Notes:
- Not a regression, introduced when Progressive Lightmapper is introduced in 5.6.0b6
- Comparison is provided in the screenshot below, baking gets successfully completed when `Keep Quads` option is disabled

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.