Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0a1
Issue ID
771532
Regression
Yes
[Ambient] Crash inside TextMeshGenerator when changing ambient probe params, 5.5 regression
When GI is set to "Auto", calculating the ambient skybox probe while the skybox material intensity slider is being moved can cause Unity to hang or crash.
1. Open Scene1 from attached project
2. Select New Material 1 from the project folder
3. In the inspector, start moving the Exposure slider down and back up again
4. Unity crashes or hangs.
Expected outcome: Unity doesn’t crash :)
Notes:
- crash also occurs when dragging the rotation slider.
- seems to be happening more frequently with larger skybox files.
- managed to reproduce with procedural skybox material, albeit not as often.
- tested on MacBook Pro (Retina, 15-inch, Mid 2015), OS X El Capitan (10.11.2)
- can't repro in Win10.
-------------------------------------------------------------
- regression, works in:
Version 5.4.0b7 (83df6fa5e23f)
Tue, 16 Feb 2016 17:18:13 GMT
Branch: 5.4/staging
-------------------------------------------------------------
- crash occurs in:
Version 5.5.0a1 (5a6d256ca545)
Tue, 16 Feb 2016 14:06:25 GMT
Branch: graphics/staging
Version 5.5.0a1 (43a8bf21b0d6)
Mon, 15 Feb 2016 09:22:25 GMT
Branch: trunk
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] WebCamDevice.availableResolutions returns a single resolution with width and height both 0 on some iOS devices
- Editor freezes when selecting a GameObject in Play Mode with a script containing a public byte array
- Saving moves Toggle Button Group buttons to the wrong place in hierarchy
- [iOS] Visual artifacts are visible when the camera's feed is rendered to a texture
- Error "cannot map expression to ps_4_0 instruction set" in Shader Graph preview when using the GATHER_RED_TEXTURE2D macro in custom hlsl function
Add comment