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0
votes
Not Reproducible

[GI][Windows] ShaderLab::TexEnv::SetTextureInfo crash when changing Indi...

Global Illumination

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Feb 10, 2016

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Version/s: 5.4.0b5

Repro scene: 1) Open the project and only scene in it 2) Change Indirect Intensity in General GI 3) Notice the crash N.B. Crashed a... Read more

0
votes
Won't Fix

[GI] When opening new stand-alone projects, Enlighten taken longer to in...

Global Illumination

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Feb 05, 2016

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Version/s:

Upon loading a larger project, enlighten takes a longer time to initialise when played in full-screen mode than when in windowed. R... Read more

0
votes
By Design

GI baking fails creating systems on 32bit machines

Global Illumination

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Jul 21, 2015

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Version/s: 5.1.2f1

How to reproduce: 1. Open attached project 2. Open scene AvatarScreen.unity 3. Build the lightmaps for it - After a while, it shou... Read more

0
votes
By Design

Light leak in GI / Shadow calculation

Global Illumination

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Aug 05, 2015

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Version/s: 5.1.2p2

Light leak - Calculating lighting for realtime and baked, light patches appear in shadowed area. Read more

0
votes
Fixed

[ReflectionProbes]Crash when Reflection Probe is moved in Global Illumin...

Global Illumination

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Aug 07, 2015

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Version/s: 5.2.0b4

To reproduce: 1) Create new project 2) Add a reflection probe 3) Drag it around the scene, all works normally 4) Change the Scene Vi... Read more

0
votes
Fixed

[Memory] Baking lightmaps with particular mesh causes Memory overuse and...

Global Illumination

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Aug 13, 2015

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Version/s: 5.2.0b6

Repro steps: 1) Open the project and scene Main 2) Bake lighting (should be Auto) 3) When baking is on stage of Atlassing 1/16 - not... Read more

0
votes
Fixed

[RealtimeGI] Lightmapped objects shadows appear black

Global Illumination

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Aug 18, 2015

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Version/s: 5.2.0f1

Steps to reproduce: 1. Download the project from the provided link (see below) 2. Open 'Overworld' scene (Assets/Scenes/Areas) 3. R... Read more

0
votes
Fixed

Left side of directional specular lightmap is truncated and as a result ...

Global Illumination

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Aug 07, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project 2. Open scene "lightmapping_bug" 3. Bake lightmap and notice that dark edges appear wh... Read more

0
votes
Fixed

[LightProbes] Lights outside probe volume contribute incorrectly when ar...

Global Illumination

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Jun 12, 2016

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Version/s: 5.4.0b21

When using only Baked GI and an area light is present any lights outside the volume of a light probe group contribute incorrectly to... Read more

0
votes
Fixed

Missing foldout/in icons in lighting window

Global Illumination

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Jul 21, 2016

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Version/s: 5.4.0f2

Reproduction steps: 1. Open any Unity project. 2. Go to "Window > Lighting". 3. Notice that foldout icons are missing(GIF attached).... Read more

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