Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b21
Issue ID
804898
Regression
Yes
[LightProbes] Lights outside probe volume contribute incorrectly when area light is present
When using only Baked GI and an area light is present any lights outside the volume of a light probe group contribute incorrectly to its probes.
- Requires area light
- Requires precomp GI be off
Repro Steps (Use LightProbeBugNewRepro.rar from edits history)
- Open project and scene
- Bake lighting and notice incorrect yellow light on probes
- Move yellow light within the probe group volume
- Rebake and observe correct results
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setBuffersGeometry+4) when the Vulkan Graphics API is used
- Event handlers are preventing operations when trying to copy or paste HTML text in the WebGL Player
- [macOS] Crash on __pthread_kill when Exporting a Package while another export is in progress
- Crash on TransformAccessDestroyCallback when removing a URP Decal Projector component from a parent GameObject that had a URP Decal Projector child GameObject
- [ShaderGraph][URP Sample] Shader error in 'Shader Graphs/Screen_Graph': 'SHADERGRAPH_BAKED_GI'
Add comment