Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0b4
Issue ID
718263
Regression
Yes
[ReflectionProbes]Crash when Reflection Probe is moved in Global Illumination scene view
To reproduce:
1) Create new project
2) Add a reflection probe
3) Drag it around the scene, all works normally
4) Change the Scene View from "Shaded" to one of "Global Illumination" types, for example "UV Charts"
5) Move the probe again, notice how Unity crashes (moving in XZ plane seems to be quickest, though any movement should work)
Drag it off in the distance to make it crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment