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Fixed in 5.3.0



Found in


Issue ID




[ReflectionProbes]Crash when Reflection Probe is moved in Global Illumination scene view

Global Illumination


To reproduce:
1) Create new project
2) Add a reflection probe
3) Drag it around the scene, all works normally
4) Change the Scene View from "Shaded" to one of "Global Illumination" types, for example "UV Charts"
5) Move the probe again, notice how Unity crashes (moving in XZ plane seems to be quickest, though any movement should work)

Drag it off in the distance to make it crash

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