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Editor Tests Runner takes a lot of time to revert changes of proportiona...
Steps to reproduce: 1. Open the attached project (TestLongTime.zip) 2. Open the Assets/TestCene.unity scene 3. Open Unity Test Runne... Read more
[Windows] Edit menu has duplicate menu items (Undo, Cut, Copy, Paste, etc).
The 'Edit' menu has duplicate entries for a number of the 'system' items (Undo, Cut, Copy, Paste, etc). Steps to reproduce: 1. Ope... Read more
Edit handles don't move together with the collider if it receives offset...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy select "GameObject (1)" 4. Enable "Edit Collider... Read more
Rider code editor shows up as Ride in the Editor Preferences
- Install Rider from JetBrains. - Go to Preferences/External Tools in Unity and try to add Rider as an External Script Editor It wi... Read more
File selection window is drawn under settings popup when saving library ...
To reproduce: 1. Open any project (or create new) 2. Open Windows > Experimental > LookDev 3. Press Settings > Save Current Library ... Read more
Mac Editor crashes at end of Android APK build or project export
Steps to reproduce: 1. Open new project 2. Switch to iOS or Android 3. Go to 'Player Settings' and change the following options: - ... Read more
Selecting game objects in the scene view does not highlight them in hier...
Steps to reproduce: 1. Open "BrokenNestedHierarchySelectionRepro_src.zip" project 2. Try selecting "cube" in the scene view -Cube do... Read more
Discord overlay function forces Unity to crash when launching project
We contacted Discord about this problem and waiting for their response. Reproduction steps: 1. Download Discord application (https:... Read more
[Regression] Copying color from component throws NullReferenceException
Note: Not only UI is affected. Tested and reproduced the same on: Materials, scripts with 'Color', Camera background, Lighting etc. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow