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Editor Tests Runner takes a lot of time to revert changes of proportiona...
Steps to reproduce:1. Open the attached project (TestLongTime.zip)2. Open the Assets/TestCene.unity scene3. Open Unity Test Runner4.... Read more
[Windows] Edit menu has duplicate menu items (Undo, Cut, Copy, Paste, etc).
The 'Edit' menu has duplicate entries for a number of the 'system' items (Undo, Cut, Copy, Paste, etc). Steps to reproduce:1. Open U... Read more
Edit handles don't move together with the collider if it receives offset...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy select "GameObject (1)"4. Enable "Edit Collider" fo... Read more
Rider code editor shows up as Ride in the Editor Preferences
- Install Rider from JetBrains.- Go to Preferences/External Tools in Unity and try to add Rider as an External Script EditorIt will ... Read more
File selection window is drawn under settings popup when saving library ...
To reproduce:1. Open any project (or create new)2. Open Windows > Experimental > LookDev3. Press Settings > Save Current Li... Read more
Mac Editor crashes at end of Android APK build or project export
Steps to reproduce: 1. Open new project2. Switch to iOS or Android3. Go to 'Player Settings' and change the following options:- Scri... Read more
Selecting game objects in the scene view does not highlight them in hier...
Steps to reproduce:1. Open "BrokenNestedHierarchySelectionRepro_src.zip" project2. Try selecting "cube" in the scene view-Cube does ... Read more
Discord overlay function forces Unity to crash when launching project
We contacted Discord about this problem and waiting for their response. Reproduction steps:1. Download Discord application (https://... Read more
[Regression] Copying color from component throws NullReferenceException
Note: Not only UI is affected. Tested and reproduced the same on: Materials, scripts with 'Color', Camera background, Lighting etc. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode
- Crash on GetElementMapKey when "None" is assigned to a field with binding path "m_GameObject"
- Stereoscopic skybox renders as monoscopic when using Multi-pass render mode in XR plugin while using URP
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset