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System Memory leak with DX12 and HDRP when a second display is activated
Reproduction steps:1. Make sure you have two displays available for testing2. Open the attached “IN-105308.zip” project3. Open the “... Read more
Shadows are not visible in Player when using DX12 with Forward+ or Defer...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/VolumetricLights/Demos/Minimal/Scene/Demo.unity” Scene... Read more
GameObject becomes invisible when using Built-in Render Pipeline with Di...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “Report“3. Connect the VR headset to the PC (for ex... Read more
Temporary dark areas appear when quickly dragging Editor window splitter...
Reproduction steps:1. Create a new project2. Go to “Preferences… → General”3. Change the “Editor Theme“ parameter to “Light“4. Grab ... Read more
Play Mode is stuttering, and spikes are present in the Profiler when usi...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Starter Assets/Sample/ThirdPersonController/Playgrou... Read more
Crash on D3D12GetInterface when creating a new project
How to reproduce:1. Create a new project Expected result: The project opensActual result: The project fails to open Reproducible wit... Read more
Crash with multiple stack traces when opening a specific project for the...
How to reproduce:1. Open the attached “IN-114956” project2. Observe the crash Reproducible with: 6000.2.0b2 (d4c40f50eb81), 6000.2.7... Read more
Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
How to reproduce:1. Extract the “lights-memory-tests.zip“ project2. Install Python on the computer (the reporter specified Python 3.... Read more
Low FPS persists when re-entering Play mode after an extended session in...
How to reproduce:1. Extract and open the attached “IN-112321.zip” project2. Open the Assets/Scenes/OutdoorScene.unity Scene3. Enter ... Read more
[DX12] Fix nullptr access in some functions of BufferD3D12.h
Steps to reproduce: Have invalid entry, so that GetVersionInternal() return null Call a method which uses the result (i.e., GetGPUVi... Read more
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