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6
votes
Active

System Memory leak with DX12 and HDRP when a second display is activated

DirectX12

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Jul 08, 2025

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Version/s: 6000.0.68f1, 6000.1.11f1, 6000.2.0b9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Make sure you have two displays available for testing2. Open the attached “IN-105308.zip” project3. Open the “... Read more

0
votes
Active

Shadows are not visible in Player when using DX12 with Forward+ or Defer...

DirectX12

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Jul 17, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/VolumetricLights/Demos/Minimal/Scene/Demo.unity” Scene... Read more

1
votes
Active

GameObject becomes invisible when using Built-in Render Pipeline with Di...

DirectX12

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Jul 23, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “Report“3. Connect the VR headset to the PC (for ex... Read more

0
votes
In Progress

Temporary dark areas appear when quickly dragging Editor window splitter...

DirectX12

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Jul 30, 2025

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Version/s: 6000.0.54f1, 6000.1.14f1, 6000.2.0b13, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Create a new project2. Go to “Preferences… → General”3. Change the “Editor Theme“ parameter to “Light“4. Grab ... Read more

2
votes
Active

Play Mode is stuttering, and spikes are present in the Profiler when usi...

DirectX12

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Aug 04, 2025

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Version/s: 2022.3.65f1, 6000.0.54f1, 6000.1.14f1, 6000.2.0b12, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Starter Assets/Sample/ThirdPersonController/Playgrou... Read more

2
votes
Fixed

Crash on D3D12GetInterface when creating a new project

DirectX12

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Aug 14, 2025

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Version/s: 6000.1.14f1, 6000.2.2f1

How to reproduce:1. Create a new project Expected result: The project opensActual result: The project fails to open Reproducible wit... Read more

0
votes
Fixed

Crash with multiple stack traces when opening a specific project for the...

DirectX12

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Oct 14, 2025

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Version/s: 6000.2.7f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-114956” project2. Observe the crash Reproducible with: 6000.2.0b2 (d4c40f50eb81), 6000.2.7... Read more

1
votes
Active

Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"

DirectX12

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Sep 05, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Extract the “lights-memory-tests.zip“ project2. Install Python on the computer (the reporter specified Python 3.... Read more

1
votes
Active

Low FPS persists when re-entering Play mode after an extended session in...

DirectX12

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Sep 15, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

How to reproduce:1. Extract and open the attached “IN-112321.zip” project2. Open the Assets/Scenes/OutdoorScene.unity Scene3. Enter ... Read more

0
votes
Fixed

[DX12] Fix nullptr access in some functions of BufferD3D12.h

DirectX12

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Aug 27, 2025

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Version/s: 6000.0.57f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Have invalid entry, so that GetVersionInternal() return null Call a method which uses the result (i.e., GetGPUVi... Read more

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