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Fixed

Fixed in 6000.0.58f1, 6000.2.4f1, 6000.3.0b2, 6000.4.0a1

Votes

0

Found in

6000.0.57f1

6000.2.2f1

6000.3.0b1

6000.4.0a1

Issue ID

UUM-115361

Regression

No

[DX12] Fix nullptr access in some functions of BufferD3D12.h

-

Steps to reproduce:

  1. Have invalid entry, so that GetVersionInternal() return null
  2. Call a method which uses the result (i.e., GetGPUVirtualAddress in DrawBuffersCommon)
  3. Crash

Actual results: Engine crashes

Expected results: No crash, just skipping a draw call with logging

Reproducible with versions: 6000.x

Not reproducible with versions: -

Can’t test with versions: -

Tested on (OS): Windows 11

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