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0
votes
Fixed

GetNextFrameFenceValue() always returns 1

DirectX12

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Jan 16, 2023

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Version/s: 2022.2.2f1, 2023.1.0a25, 2023.2.0a1

The native rendering plugin interface functions IUnityGraphicsD3D12v7::GetNextFrameFenceValue() always returns 1. To reproduce: Writ... Read more

0
votes
Duplicate

Crash on DebugStringToFilePostprocessedStacktrace when losing focus whil...

DirectX12

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Mar 02, 2026

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Version/s: 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Make sure that the “Fullscreen mode” is set to “Exclusive Fullscreen”, ... Read more

0
votes
Active

Crash on RaiseException when opening a specific Scene

DirectX12

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Dec 17, 2025

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Version/s: 6000.4.0b1, 6000.5.0a3, 6000.6.0a1

Steps to reproduce:1. Open the “user’s attached project”2. Open the “TestVillageScene”3. After an hour or less, observe the crash Re... Read more

0
votes
Active

StructuredBuffer is not writable to when using DirectX Graphics APIs

DirectX12

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May 12, 2025

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Version/s: 6000.0.48f1, 6000.1.3f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Put the contents of the “Settings.zip“ archive in the “C:/Users/“ directory2. Open the “IN-94471.zip“ project3. ... Read more

0
votes
Fixed

Crash on D3D12Fence::Wait when selecting a tilemap inside a Prefab

DirectX12

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Feb 02, 2026

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Version/s: 6000.3.7f1, 6000.4.0b7, 6000.5.0a6

Steps to reproduce:1. Open the “user’s attached project”2. Open the “Pf_room_Containment” Prefab through the Project window3. Select... Read more

0
votes
Fixed

[DirectX12] Different behaviour to DX11 when vsync is disabled in Editor

DirectX12

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Mar 15, 2023

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Version/s: 2023.1.0b8, 2023.2.0a6

To reproduce:1. Open repro project 2. Open Window > General >Test Runner and double-click the test 'PerformanceTest'3. Open Wi... Read more

1
votes
Fixed

Crash on D3D12Fence::Wait when disabling and reenabling reflection probes

DirectX12

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Mar 17, 2023

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Version/s: 2022.2.7f1, 2022.3.24f1, 6000.0.0b15

Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more

2
votes
Fixed

[DXR] GPU memory leaks when Renderer.rayTracingMode is set to UnityEngin...

DirectX12

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Mar 28, 2023

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Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a8

Reproduction steps:1. Open the attached project “RayTracingLeak”2. Open “Assets/OutdoorsScene.unity”3. Enter the Play Mode4. In the ... Read more

0
votes
Duplicate

Texture streaming causes all textures to be point filtered in Player whe...

DirectX12

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Mar 28, 2023

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Version/s: 2020.3.46f1, 2022.2.12f1

Reproduction steps:1. Open the attached project “PointFilterBuild”2. Open Edit > Project Settings > Player3. Under Other Setti... Read more

1
votes
Active

[HDRP][XR][DX12] "Remove texture only valid for surface data" error is l...

DirectX12

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Feb 23, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Open the attached user's project "HDRPTest.zip"2. Open "Assets/Samples/XR Interaction Toolkit/3.4.0/Hands Inte... Read more

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