Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
0
Found in
6000.5.0a7
Issue ID
UUM-134259
Regression
Yes
HelpBox layout in “D3D12 Device Filters” Inspector is compressed, causing content to be cut off
Steps to reproduce:
- Create a project
- Go to "Assets" -> "Create" ->"Rendering" -> "Device Filters" ->"D3D12 Device Filter"
- Select the asset to view it in the Inspector
- Expand the "Preferred Graphics Jobs Filters" section
- Observe the displayed help box
Actual results: Help box section is compressed. Some information is cut off.
Expected results: Help box section is compressed. Some information is cut off.
Reproducible with versions: 6000.5.0a7
Not reproducible with versions: 6000.3.8f1, 6000.4.0b8, 6000.5.0a6
Tested on (OS): macOS - Tahoe 26.2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pressing “+” to add new Property throws “NullReferenceException” error after deleting Categories with Properties from Blackboard
- Reuse Collisions Callbacks is not enabled by default when opening a new project with HDRP template
- Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
- [Android][IL2CPP][ARMv7] Struct field value corrupts when invoking a generic delegate with a large struct by value
- Highlights persist throughout Options Panels in the Rendering Debugger Window
Add comment