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Mesh with vertex animation shader renders incorrectly when using DirectX...
Reproduction steps:1. Open the attached “IN-111158.zip” project2. Make sure DirectX11 is selected as the Graphics API in the Player ... Read more
Build stops responding when building a project that uses DirectX11 graph...
Reproduction steps:1. Open the attached “repro-project“2. Make sure the project uses DirectX11 graphics API3. Build And Run the "LUM... Read more
Scene with a Camera and Directional Light uses 20 % of the GPU in Build ...
How to reproduce:1. Open a new project2. Go to File -> Build And Run3. Open the Task Manager4. Observe the Player's GPU usage Exp... Read more
Graphics API raster states exhausted when adjusting light slope bias or ...
Reproduction steps:1. Install RendecDoc to your device2. Open the attached “repro-project” with the "-load-renderdoc" command line a... Read more
Scene View flickers when the Game View Tab is docked next to the Scene V...
Steps to reproduce:1. Create a new project2. Dock the Game View Tab next to the Scene View Tab3. Move the mouse over the Scene View ... Read more
Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when using HDR enab...
Reproduction steps:1. Open the user's project2. Open the "Mirror Template" scene3. Enter the Play mode Reproducible with: 2021.3.0f1... Read more
RBR/CommonOpaque shader gradient is rendered incorrectly when the iOS bu...
Reproduction steps:1. Open the attached "repro_IN-39543.zip" project2. Open the “Test“ Scene3. Change the platform to “iOS”4. Open t... Read more
Crash on GfxDeviceD3D11Base::ResolveDepthIntoTexture when opening the pr...
How to reproduce:1. Open the user's attached "3D project.zip" project2. If the project didn't crash open the Scene "Example Scene" E... Read more
GrabPass does not correctly set the rect size when set up with a camera....
How to reproduce:1. Extract and open the attached “IN-135670.zip“ project2. Open the Assets/Scenes/SampleScene.unity scene3. Right-c... Read more
Shader with _CameraDepthAttachment is not rendered when using DX11 Graph...
How to reproduce:1. Open the “T1757806_Depth.zip“ project2. Open the “SampleScene“3. Observe the Scene view Expected result: “Plane ... Read more
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