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28
votes
Fixed

[DX11][5.3]Objects in scene view become impossible to select if scene c...

DirectX

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Feb 11, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1. Open attached project "WaterReflection.zip"2. Open scene "repro"3. In scene view click on cube to select it4.... Read more

0
votes
Fixed

[DirectX] Crash when you pause game and select main camera.

DirectX

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Nov 25, 2015

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Version/s: 5.3.0b6

Steps to repro1. Import CameraCrash.Unitypackage2. load scene 'Z1VillageStart'3. play the game, then pause the game. (you might have... Read more

7
votes
Duplicate

SUCCEEDED(hr) error spams console after using Main Camera colorpicker

DirectX

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May 31, 2016

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Version/s: 5.4.0b20

Title: SUCCEEDED(hr) error spams console after using Main Camera colorpickerSteps To Reproduce:1. Open Unity project2. Select the Ma... Read more

0
votes
Fixed

[DX11] SAMPLE_DEPTH_TEXTURE returns zero on windows standalone

DirectX

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Apr 19, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project2. Open scene "shadow"3. Make sure that DX11 is enabled4. Run the scene and notice that ... Read more

0
votes
Fixed

[DX9][Regression since 5.2] Texture.Apply on YUY2 texture crashes when u...

DirectX

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Apr 06, 2016

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Version/s: 5.3.4p2

Steps to reproduce: 1. Open attached project2. Open scene "Basic"3. Run the sceneUnity crashes Doesn't happen with DX11 Reproduced w... Read more

0
votes
Duplicate

Crash in GfxDevice::SetRenderTargets when using R11G11B10 HDR mode in Gr...

DirectX

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Jun 18, 2017

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Version/s: 2017.1.0b9

Steps to reproduce: 1) Download attached project 'CrashTest.zip' and open in Unity2) Open scene 'test'3) In Hierarchy window, select... Read more

0
votes
Fixed

[DX12] Game crash when using Multicore (error: hread:: EqualsCurrentThre...

DirectX

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Feb 04, 2016

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Version/s:

Steps to repro: 1. Download the project from https://oc.unity3d.com/index.php/s/mmGsRAL1QQH2yse2. launch the exe with -force-d3d12 -... Read more

0
votes
Fixed

[DX12][Editor] Switching API to DX12 in "Blacksmith" scene of "Environme...

DirectX

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Dec 09, 2015

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Version/s: 5.4.0a5

Switching Graphics API to D3D12 in the Blacksmith scene of the Environments demo project causes the editor to crash. Switching API i... Read more

1
votes
Fixed

DX9 stops whole player loop when in background / locked PC / screensaver...

DirectX

-

Dec 10, 2015

-

Version/s:

When running a fullscreen game on DX9, alt-tabbing away or having screensaver / locked machine meansthe game is not running at all. ... Read more

0
votes
Duplicate

[DX9] Lost device in DX9 (e.g. lock machine), sprites stop rendering

DirectX

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Jul 28, 2016

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Version/s: 5.4.0f3

[Graphics] When Graphics Device loses focus in DX9, sprites will stop rendering Read more

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