Search Issue Tracker
Duplicate
Votes
0
Found in
5.5.0b5
Issue ID
836088
Regression
Yes
Unity Editor crashes in GfxDeviceD3D11Base::SetShadersThreadable on attempt to open scene in Shader Calibration project
STR:
1. Open attached project with Unity 5.5.0b5
2. Try to open the scene
3. Get editor crash
Reproed only on Windows 8.1/10.
DX9/DX11 only.
Affected only android platform. I.e. when opening scene platform shall be switched to android.
Crashes since Unity 5.5.0a1.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #830078