Search Issue Tracker
Fixed
Votes
0
Found in
5.3.6p7
Issue ID
904957
Regression
No
built project freezes on refocus when D3D11 fullscreen is set to exclusive mode
To reproduce:
1. Create a project, add any light
2. In light's Inspector change shadow type to soft/hard
3. Go to build settings, player settings
4. Change D3D11 fullscreen mode to exclusive mode
5. Build and run project on PC platform
6. Start the game (not windowed), defocus it (alt+tab) and focus again
Expected: game window is maximized
Actual: game window appears as black square
Reproduced in: 5.3.6p7
Not reproduced in: 5.3.5f1, 5.3.6f1, 5.3.7f1, 5.3.8f1, 5.4.5p1, 5.5.3p1, 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blue lines appear on the sides of the "Fit Canvas" or "Fit viewport" button when it's clicked in the UI Builder.
- PlayableDirector's state remains set to Playing even when the timeline's time property exceeds its duration.
- Favorites section does not collapse in the Project window when holding the ALT key
- Asset Preview displays missing Material after the missing Material was restored
- UnauthorizedAccessException is outputted when edits are made to SceneTemplateSettings with Perforce Integration Enabled
Add comment