Search Issue Tracker
Fixed
Votes
0
Found in
5.3.6p7
Issue ID
904957
Regression
No
built project freezes on refocus when D3D11 fullscreen is set to exclusive mode
To reproduce:
1. Create a project, add any light
2. In light's Inspector change shadow type to soft/hard
3. Go to build settings, player settings
4. Change D3D11 fullscreen mode to exclusive mode
5. Build and run project on PC platform
6. Start the game (not windowed), defocus it (alt+tab) and focus again
Expected: game window is maximized
Actual: game window appears as black square
Reproduced in: 5.3.6p7
Not reproduced in: 5.3.5f1, 5.3.6f1, 5.3.7f1, 5.3.8f1, 5.4.5p1, 5.5.3p1, 2017.1.0b1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- XR Device Simulator - Hands reset causes them to fly away
- Sprites is not rendered in a SRP Batcher when Sprite Mask is removed after it was previously set
- Crash on MemoryProfiler::GetAllocationRoot when entering Play mode on a specific project
- Video Player preview is not shown when Inspector preview is converted to Floating Window
- Invalid signature package console message is not visible after package import when Console has 'Clear on Recompile' setting enabled
Add comment