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0
votes
Fixed

[DX11] Crash in TexturesD3D11::UploadTextureSubData2D when launching Uni...

DirectX

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Jul 26, 2016

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Version/s: 5.3.6f1

Steps to reproduce:1. Launch Unity on machine with DX10 GPU Workaround: Use -force-d3d9 argument when launching Unity. You can read ... Read more

0
votes
Fixed

[DX11] Application.CaptureScreenshot creates black/corrupted screenshot ...

DirectX

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Sep 19, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1. Open attached project "test5.zip"2. Go to Edit -> Project Settings -> Player3. Go to Settngs for PC, Mac... Read more

2
votes
Fixed

[DX11][Linear][Canvas] View is darker when build is running in non-nativ...

DirectX

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Sep 21, 2016

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Version/s: 5.4.1p1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Build and run it in no-native fullscreen4. Notice that view is da... Read more

0
votes
Fixed

[DirectX] "Failed to create Compute Buffer...HRESULT: 0x80070057" errors...

DirectX

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Sep 22, 2016

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Version/s: 5.4.0f3

Reproduction step:1. Open the attached project.2. Make sure that graphics API is set to DirectX.3. Open the "asdf" scene.- Check the... Read more

0
votes
Fixed

built project freezes on refocus when D3D11 fullscreen is set to exclusi...

DirectX

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Apr 25, 2017

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Version/s: 5.3.6p7

To reproduce:1. Create a project, add any light2. In light's Inspector change shadow type to soft/hard3. Go to build settings, playe... Read more

0
votes
Duplicate

Unity Editor crashes in GfxDeviceD3D11Base::SetShadersThreadable on atte...

DirectX

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Sep 28, 2016

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Version/s: 5.5.0b5

STR:1. Open attached project with Unity 5.5.0b52. Try to open the scene3. Get editor crash Reproed only on Windows 8.1/10.DX9/DX11 o... Read more

0
votes
By Design

[DX12] Changing graphics API to DX12 has no effect

DirectX

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Nov 06, 2016

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Version/s: 5.5.0b10

Steps to reproduce (or watch attached gif):1. Create a new Unity project2. Open "Edit/Project Settings/Player"3. Uncheck "Auto Graph... Read more

0
votes
Fixed

[DX 11/12] Screen gets black on resizing

DirectX

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Nov 08, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Build a project with resizable window with DX11 and DX12 support2. Run on DX11 and try resizing window3. Notic... Read more

0
votes
Fixed

[DX11] Fullscreen toggle results in black screen/black trims. (alt+ enter

DirectX

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Jan 12, 2017

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Version/s: 5.6.0b3

Bug seems to be introduced in: Version 5.6.0b2 (5d236ef0678a) Tue, 06 Dec 2016 10:45:15 GMTBranch: trunkChecked against DX9 - Which ... Read more

0
votes
Won't Fix

RenderTexture always clears to white on DirectX11

DirectX

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Jan 22, 2017

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Version/s: 5.6.0b4

To reproduce:1. Open attached project;2. Open "Main" scene;3. In the Game view you will see a cube in a background of blue dots;4. G... Read more

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