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15
votes
Fixed

[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...

DirectX

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Jun 15, 2017

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Version: 2017.1.0b10

1. Open QA stripped project 2. Open scene 3. Switch to android or iOS platform -- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.... Read more

28
votes
Fixed

[DX11][5.3]Objects in scene view become impossible to select if scene c...

DirectX

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Feb 11, 2016

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Version: 5.3.2p3

Steps to reproduce: 1. Open attached project "WaterReflection.zip" 2. Open scene "repro" 3. In scene view click on cube to select i... Read more

0
votes
Active

[DirectX9] Mesh with forward-pass shader is being rendered wrongly, whil...

DirectX

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Jun 15, 2017

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Version: 5.6.0f3

To reproduce: 1. Open project attached by the user 2. Open "scene1" if not opened 3. Set camera's rendering path to deferred Expect... Read more

0
votes
Duplicate

Crash in GfxDevice::SetRenderTargets when using R11G11B10 HDR mode in Gr...

DirectX

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Jun 18, 2017

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Version: 2017.1.0b9

Steps to reproduce: 1) Download attached project 'CrashTest.zip' and open in Unity 2) Open scene 'test' 3) In Hierarchy window, sel... Read more

0
votes
Active

DX12 doesn't fall back to DX11 on hardware that does not support DX12

DirectX

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May 20, 2017

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Version: 2017.1.0b5

To reproduce: 1. Open a new project in a computer with a GPU that doesn't support DX12 2. Set the Graphics API to Direct3D12 (Exper... Read more

0
votes
Active

DirectX 11 selection issues on certain angles

DirectX

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May 02, 2017

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Version: 5.6.0f3

Steps to reproduce: 1. Use -force-direct3d11 when opening Unity 2. Open user attached project ("SelectionBug") 3. Try selecting the ... Read more

0
votes
Fix in review

built project freezes on refocus when D3D11 fullscreen is set to exclusi...

DirectX

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Apr 25, 2017

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Version: 5.3.6p7

To reproduce: 1. Create a project, add any light 2. In light's Inspector change shadow type to soft/hard 3. Go to build settings, pl... Read more

2
votes
Active

Rendering doesn't execute on multiple cores when Graphics Jobs are enabled

DirectX

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Apr 05, 2017

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Version: 5.6.0f2

To reproduce: 1. Open attached project 2. Build standalone project with Graphics Jobs enabled and graphics API set to Direct3D12 3.... Read more

0
votes
Fixed

Failing to create DX11 device on Windows 7

DirectX

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Feb 02, 2017

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Version: 5.5.1f1

Reproduction Steps: 1- Start Unity in DirectX 11 mode. Expected Result: Editor starts in DirectX 11 mode. Observed Result: Editor s... Read more

0
votes
Won't Fix

RenderTexture always clears to white on DirectX11

DirectX

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Jan 22, 2017

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Version: 5.6.0b4

To reproduce: 1. Open attached project; 2. Open "Main" scene; 3. In the Game view you will see a cube in a background of blue dots; ... Read more

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