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15
votes
Fixed

[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...

DirectX

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Jun 15, 2017

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Version: 2017.1.0b10

1. Open QA stripped project 2. Open scene 3. Switch to android or iOS platform -- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.... Read more

28
votes
Fixed

[DX11][5.3]Objects in scene view become impossible to select if scene c...

DirectX

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Feb 11, 2016

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Version: 5.3.2p3

Steps to reproduce: 1. Open attached project "WaterReflection.zip" 2. Open scene "repro" 3. In scene view click on cube to select i... Read more

0
votes
Active

[DirectX12] Crash on UnityMain when using lightSource.AddCommandBuffer a...

DirectX

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Oct 11, 2017

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Version: 2017.1.1p4

How to reproduce: 1. Open users attached project 2. Make sure that DirectX12 Graphics API is used and Graphics Jobs is enabled (Fil... Read more

5
votes
By Design

[Regression] Render Texture is not rendered when using GL.IssuePluginEve...

DirectX

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Oct 10, 2017

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Version: 2017.1.2f1

1. Open users attached project and "Scene" 2. Inspect the "RenderingOverride" script. User uses OnRenderImage function to render an ... Read more

0
votes
Active

[Direct3D12] Standalone built player crashes when using DestroyImmediate...

DirectX

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Oct 05, 2017

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Version: 2017.1.1p4

How to reproduce: 1. Open users attached project 2. Go to File --> Build settings --> Player settings and note that the Graphics API... Read more

0
votes
Fixed

DirectX 9 errors appear when using DirectX 11 features, even if the Grap...

DirectX

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Sep 16, 2017

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Version: 2017.1.1p1

Reproduction steps: 1. Open "ShaderTargetBroken.zip" project 2. Click on "ArrayShadeBroken" and see that there is an error "Undefin... Read more

0
votes
Fixed

Standalone build crashes with D3D12 and Graphic Jobs

DirectX

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Sep 14, 2017

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Version: 2017.1.1f1

Steps to reproduce: 1. Open attached project "951986-NavMeshBugs.zip" 2. Build for Windows with D3D12 and Graphic Jobs enabled 3. Pr... Read more

0
votes
By Design

Crashed in Direct3DCreate9Ex when Graphics API is set to Direct3D9 and l...

DirectX

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Aug 31, 2017

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Version: 5.6.2p4

Steps to reproduce: 1) Download attached project 'ShaderTest.zip' and open in Unity 2) Switch platform to PC, Mac & Linux Standalon... Read more

0
votes
Active

[DirectX9] Mesh with forward-pass shader is being rendered wrongly, whil...

DirectX

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Jun 15, 2017

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Version: 5.6.0f3

To reproduce: 1. Open project attached by the user 2. Open "scene1" if not opened 3. Set camera's rendering path to deferred Expect... Read more

0
votes
Duplicate

Crash in GfxDevice::SetRenderTargets when using R11G11B10 HDR mode in Gr...

DirectX

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Jun 18, 2017

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Version: 2017.1.0b9

Steps to reproduce: 1) Download attached project 'CrashTest.zip' and open in Unity 2) Open scene 'test' 3) In Hierarchy window, sel... Read more

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