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15
votes
Fixed

[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...

DirectX

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Jun 15, 2017

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Version: 2017.1.0b10

1. Open QA stripped project 2. Open scene 3. Switch to android or iOS platform -- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.... Read more

28
votes
Fixed

[DX11][5.3]Objects in scene view become impossible to select if scene c...

DirectX

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Feb 11, 2016

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Version: 5.3.2p3

Steps to reproduce: 1. Open attached project "WaterReflection.zip" 2. Open scene "repro" 3. In scene view click on cube to select i... Read more

0
votes
Active

Transform gizmo flickers in Editor when Rendering API is set to Directx12

DirectX

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May 08, 2018

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Version: 2018.2.0b3

In 2018.2.0b3 set the renderer to Directx12 and move the mouse around whil you have an object selected. notice hte grid and the Tra... Read more

0
votes
Active

[DirectX] Graphics.CopyTexture() freezes the Editor when Texture Quality...

DirectX

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Apr 26, 2018

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Version: 2018.2.0b2

To reproduce: 1. Open the project, attached by the user (CopyTextureRepro.zip) 2. Open the "Test" scene 3. In the Quality Settings,... Read more

0
votes
Active

[DirectX12] Crash when selecting DirectX12 if Post-Processing effects ar...

DirectX

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Mar 26, 2018

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Version: 2017.4.0f1

How to reproduce: 1. Open the "DX12 Crash.zip" project 2. Open the "scene" scene 3. Edit > Project Settings > Player 4. Select Direc... Read more

0
votes
Active

[Crash] Unity and Windows hangs when changing size of any window inside ...

DirectX

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Apr 01, 2014

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Version: 5.0.0a5

Unity and Windows hangs when changing size of any window inside Editor Seems connected to Case 582308 2) How can we reproduce it u... Read more

0
votes
Fixed

Race condition in D3D12PageAllocatorBase::RequestPage

DirectX

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Sep 08, 2017

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Version: 2017.1.0f3

Race condition in D3D12PageAllocatorBase::RequestPage Fixed as of 2018.1.0a7 Read more

0
votes
Fixed

Performance isssues and D3D11 errors after importing a larger project

DirectX

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Dec 04, 2017

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Version: 2018.1.0a2

Steps to reproduce : - create a new project - import the Standard Assets Example Project https://assetstore.unity.com/packages/esse... Read more

0
votes
Fixed

[DX12] Editor crahes when setting RenderBuffers depth texture with anti ...

DirectX

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Sep 26, 2017

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Version: 2017.3.0b1

Steps to reproduce: 1. Open attached project "954098.zip" 2. Make sure selected Graphics API is Direct3D12 3. Open "main" scene 4. ... Read more

0
votes
Active

[DX12] Crash with memory allocation issues when using a camera with the ...

DirectX

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Nov 16, 2017

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Version: 2017.2.0f3

To reproduce: 1) Open attached project Optional: Make sure Test2 is set to be built and that DX12 is the first API to be used 2) Bui... Read more

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