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0
votes
Fixed

Build Settings window gets corrupted if predefined target platform doesn...

Deployment Management

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Feb 12, 2016

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Version/s: 5.4.0b5

Reproduction steps: - Open the attached project with an Editor which doesn't have Web Player target platform- Open Build Settings wi... Read more

0
votes
Fixed

"Force Single Instance" error dialog UI has unnecessary elements

Deployment Management

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Sep 05, 2013

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Version/s: 4.3.0b1

- File -> Build Settings- Switch to StandAlone- Player Settings- Unfold "Resolution and Presentation"- Check "Force Single Instan... Read more

0
votes
Fixed

Editor scripts don't recompile after Platform switch

Deployment Management

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Aug 29, 2019

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Version/s: 2019.3.0b1, 2020.1

Reproduction steps:1. Open "SwitchPlatformScriptIssue-2019.3.0b1.zip" project2. Open "Test Menu" and see "Run Windows"3. Switch Plat... Read more

0
votes
Fixed

[Regression] Error in Standalone Development Build: "The file '/PATH/uni...

Deployment Management

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Feb 27, 2017

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Version/s: 2017.1.0a2

[Regression] Error in Standalone Development Build: "The file '/PATH/unity default resources' is corrupted!"Issue does not reproduce... Read more

1
votes
Duplicate

[Input] When a fullscreen non-native resolution is used for a standalone...

Deployment Management

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Jun 29, 2015

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Version/s: 5.1.1f1

To reproduce:1.Create new project, import attached "repro" package.2.Open and play "test" scene.3.Notice in left-top corner - 3 GUI ... Read more

1
votes
Fixed

Setting Time.timeScale to 0 in Start is broken

Deployment Management

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Dec 07, 2009

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Version/s: 2.6.1f3

When setting Time.timeScale to 0 in the Start method of a MonoBehaviour, Time.deltaTime from that point on is not 0 but 0.02. Read more

3
votes
Fixed

[Android] IndexOutOfRangeException is thrown when refreshing device list...

Deployment Management

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Dec 28, 2018

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Version/s: 2019.1.0a13

IndexOutOfRangeException is thrown on switching the platform to Android when Assets are present in the Project Steps to Repro:1. Ope... Read more

0
votes
Not Reproducible

Fullscreen standalone performance issues with nvidia gpu

Deployment Management

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Dec 02, 2013

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Version/s: 4.3.0f4

Machine needs to have windows and nvidia gpu (reproduced with 640m and 740m)To reproduce:1. Open attached project2. Build and run on... Read more

0
votes
Fixed

[MacBuild]Wrong colors in 16 pixels icon

Deployment Management

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Jul 19, 2016

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Version/s: 5.3.5f1

Steps to reproduce the issue:1. Download and open attached project.2. Build the project for Mac OS X.3. When the building process is... Read more