Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0a2
Issue ID
885528
Regression
Yes
[Regression] Error in Standalone Development Build: "The file '/PATH/unity default resources' is corrupted
[Regression] Error in Standalone Development Build: "The file '/PATH/unity default resources' is corrupted!"
Issue does not reproduce in non-development standalone build.
To repro:
1. Create a new project.
2. Go to Build Settings.
3. Check Development Build checkbox.
4. Press Build and Run.
Actual result: Error in log:
The file '/Users/asyasmirnova/Documents/Unity Projects/Docs/New Unity Project/test/Contents/Resources/unity default resources' is corrupted! Remove it and launch unity again!
[Position out of bounds!]
Expected result: No errors in log.
Reproduces in
Version 2017.1.0a2 (33f25b886088)
Thu, 23 Feb 2017 20:41:33 GMT
Branch: trunk
Does not reproduce in
Version 2017.1.0a1 (285a8e3fe401)
Thu, 16 Feb 2017 13:17:03 GMT
Branch: trunk
and
Version 5.6.0b10 (15ce64caaa71)
Tue, 21 Feb 2017 16:24:40 GMT
Branch: 5.6/staging
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Add comment