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0
votes
Not Reproducible

[DeployManagement] Graphics API list is unable to refresh on resetting P...

Deployment Management

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Feb 14, 2020

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Version/s: 2019.3.2f1

Unable to remove any Graphics APIs which have been added to the list on clicking "-" button after resetting Player Settings. It is... Read more

0
votes
Fixed

[ScriptableBuildPipeline] Static batching does not work on iOS or Android

Deployment Management

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Feb 25, 2020

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Version/s: 2018.3

Bundles built with the scriptable build pipeline are larger than classic build pipeline. Per comparing resulting bundles built with ... Read more

1
votes
Fixed

[Scriptable BuildPipeline] BuildUsageTagSet UnionWith order results in n...

Deployment Management

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Mar 13, 2020

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Version/s: 2018.4

Combining multiple BuildUsageTagSet objects using the UnionWith api results in a hash that is dependent on the order in which they w... Read more

0
votes
Fixed

[Deployment Management] Platform modules are not installing when "Instal...

Deployment Management

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Apr 21, 2020

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Version/s: 2019.4.0f1, 2020.1.0b10, 2020.2.0a8

Following Platform modules are not installing when "Install with Unity Hub" button is selected from Build Settings window iOS Androi... Read more

0
votes
Fixed

[Deployment] For an unsaved scene when Graphics API is changed, Graphics...

Deployment Management

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Apr 23, 2020

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Version/s: 2019.3.4f1, 2020.1.0a26, 2020.1.0b7, 2020.2

For a scene with unsaved changed when the current Graphics API is modified, "Changing editor graphics API" window pops up. Editor re... Read more

1
votes
Fixed

TLS Allocator ALLOC_TEMP_THREAD error pops up after building application

Deployment Management

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Apr 29, 2020

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Version/s: 2020.1.0a20, 2020.1.0b8

1. Create a new Unity project 2. Build and run application 3. Observe the console Expected result: No errors after building applica... Read more

0
votes
Active

NullReferenceException errors are being thrown when switching to other p...

Deployment Management

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May 21, 2020

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Version/s: 2018.3.0a4, 2018.4, 2018.4.23f1

How to reproduce: 1. Create a new project 2. Switch to any other platform Expected result: No NullReferenceExceptions are being thr... Read more

0
votes
By Design

Multiple Playmode Tests return different results when run in batchmode

Deployment Management

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Jul 12, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Unzip the project 2. Modify "RunTests" and "RunTests_Batchmode" .bat files (change the file paths so they are ... Read more

0
votes
Active

Icons of the Player settings are not saved when PlayerSettings.SetPlatfo...

Deployment Management

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Jul 14, 2020

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Version/s: 2018.4, 2019.4.3f1

How to reproduce: 1. Open the attached project 2. Make sure that platform is set to Android in Build Settings 3. Select 'MyMenu' in ... Read more

0
votes
Won't Fix

[Editor] Tooltips of "Scenes in Build" always appear at the center of th...

Deployment Management

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Jul 17, 2020

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Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a18

On mouse hovering on "Scenes in Build", tooltips always appear on the center of the Build Setting window, Refer the attached video ... Read more

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