Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0a1
2021.1.0a2
Issue ID
1287270
Regression
Yes
[Deployment Management] Unable to assign Logos Sprite from asset selector window in Splash Image
-Unable to assign Logo Sprite from asset selector window in Splash Image.
-Workaround: Drag & drop the sprite to assign Logo sprite.
-Also occurring on Ubuntu 18.04 LTS.
Steps to repro:
1. Create a new project.
2. Edit > Project Settings > Player.
3. Splash Image > Logos > Click on "+".
4. Assign Sprite from Asset selector window.
Actual Result:
Unable to assign Logos Sprite from asset selector window.
Expected Result:
Logo sprite should assign from asset selector window.
Reproducible in:
2021.1.0a2, 2021.1.0a1.
Working Fine in:
2020.2.0b9, 2020.1.11f1.
Environment:
Occurring on Windows 10, Mac 10.15 & Ubuntu 18.04 LTS.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a5.1029