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0
votes
Not Reproducible

Build succeeds even with "BuildFailedException" errors

Deployment Management

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Aug 31, 2018

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Version/s: 2018.2.0b2, 2018.2.6f1

Reproduction steps: 1. Open "testing-demo.zip" project 2. Build project 3. See Console output ("BuildFailedException: One or more o... Read more

0
votes
Fixed

Visual Studio setting is exposed when selecting Build system on Android ...

Deployment Management

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Sep 13, 2018

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Version/s: 2018.3.0a8, 2018.3.0b1

To reproduce: 1. Open any project 2. Go to File>Build settings.. 3. Select Android as Build platform (switching's not necessary) 4. ... Read more

0
votes
Fixed

Editor crashes with CachedWriter::Write when building project with missi...

Deployment Management

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Sep 17, 2018

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Version/s: 2018.2.8f1

How to reproduce: 1. Download and open "SceneBuilder" project 2. Build & Run project 3. Click "Yes" button in Missing Project ID pop... Read more

0
votes
Fixed

[Mac] Can't change Graphics device to use in standalone built project

Deployment Management

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Jul 01, 2018

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Version/s: 2018.1.6f1, 2018.2.0a3

To reproduce: 1. Create a new project 2. Build for standalone 3. Open built project 4. Try to select Graphics device to use Expecte... Read more

0
votes
Duplicate

[iOS] build fails with UnauthorizedAccessException due to inaccessible S...

Deployment Management

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Dec 13, 2018

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Version/s: 2019.1.0a12

Inaccessible SharedPrecompiledHeaders from PlaybackEngines causes iOS build to fail along with UnauthorizedAccessException on MacOS ... Read more

0
votes
Fixed

Unity Editor fails to build a project after moving a native plugin DLL f...

Deployment Management

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Oct 09, 2018

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Version/s: 2018.2.0a1, 2018.3.0b4

Steps to reproduce: 1. Open user's project 2. Move Assets/FolderA/FooBar.dll into Assets/FolderB 3. Build the project Expected resu... Read more

0
votes
Fixed

Scripting Define Symbols line does not change when using Undo command

Deployment Management

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Sep 21, 2018

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Version/s: 2018.2.8f1

To reproduce: 1. Create a new project 2. Go to Player settings > Other settings 3. Find Scripting Define Symbol* line 4. Write there... Read more

0
votes
Fixed

[Deployment Management] Editor crashes when building a project for any p...

Deployment Management

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Nov 23, 2018

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Version/s: 2019.1.0a10

Editor crashes when building a project with Unity Project ID which enables services for any platform with services enabled Steps to... Read more

0
votes
Not Reproducible

"get_unityVersion is not allowed to be called while application is termi...

Deployment Management

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Sep 24, 2018

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Version/s: 2018.2.6f1

Reproduction steps: 1. Using these command line arguments, open "Archive.zip" project: "Unity.app/Contents/MacOS/Unity -projectPath... Read more

1
votes
Fixed

[Build Callbacks] Build does not fail when using BuildFailedException

Deployment Management

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Nov 03, 2018

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Version/s: 2018.2.0a4, 2018.2.11f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Open attached project "BuildFailedException.zip" 2. Open Build Settings and click "Build" Expected result: B... Read more

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