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3
votes
Not Reproducible

[macOS]"Assertion failed on expression: 'ptr == NULL || ..." error print...

Deployment Management

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Apr 16, 2018

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Version/s: 2018.2.0a1, 2018.2.0a5, 2018.2.0b1

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure platform is set to Android/iOS in the Build Setting... Read more

0
votes
Fixed

Crash on AddBuildAssetInfoChecked when building project with scene that ...

Deployment Management

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Apr 28, 2018

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Version/s: 2017.4.1f1

How to reproduce: 1. Open "CrashProject" and "MainGameScene" 2. Build and Run project on platform you prefer Result - Crash on AddB... Read more

0
votes
Won't Fix

WPF app begins to consume GPU 47% and CPU 26% after hiding UnityPlayer

Deployment Management

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May 04, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Download user's project and open "Framework.sln" in Visual Studio 2. Change Win32WinodwHost Path (Unity3DInWP... Read more

0
votes
Fixed

Editor crashes on switching graphics API from DirectX 12 to other APIs w...

Deployment Management

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May 07, 2018

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Version/s: 2018.2.0a1, 2018.2.0b3

Editor crashes on switching graphics API from DirectX 12 to other APIs when memory is reallocating Steps to repro: 1. Open attache... Read more

1
votes
Fixed

EditorBuildSettings are not updated when a scene is moved or its name is...

Deployment Management

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May 16, 2018

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Version/s: 2017.4.2f2

To reproduce: 1. Create a new project 2. Create a new scene and add it to build settings 3. Go to File -> Save Project 4. Create a ... Read more

3
votes
Won't Fix

Target minimum iOS version value is not saved in editor properly

Deployment Management

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Apr 10, 2018

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Version/s: 2017.2.0a4, 2017.4.0f1

To reproduce: 1. Open project 2. Open Player Settings 3. Change Target minimum iOS version value 4. Reopen scene 5. Open Player Sett... Read more

4
votes
Fixed

[Test Runner][iOS] Exception is thrown to the Console when running tests...

Deployment Management

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May 24, 2018

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Version/s: 2018.1.0f2

Reproduction steps: 1. Open the attached project; 2. Click Window->Test Runner; 3. In Test Runner Window, select PlayMode tab; 4. C... Read more

0
votes
Fixed

License activation fails when running Unity with command line arguments

Deployment Management

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May 24, 2018

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Version/s: 2018.1.0b6, 2018.1.0b10

How to reproduce: 1. Delete C:\Users\[USERNAME]\AppData\LocalLow\Unity\Browser folder 2. Delete C:\ProgramData\Unity\unity_lic.ulf f... Read more

0
votes
By Design

Original sprites are packaged into the build along with Sprite Atlases e...

Deployment Management

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May 27, 2018

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Version/s: 2017.1.0a5, 2018.1.1f1

When using Sprite Atlases the original files are included in the build along with the sprite sheet in all cases, even when there are... Read more

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