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Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a4
Issue ID
1056402
Regression
Yes
Editor throws null reference on making builds for any platform
Editor throws null reference exception on making build any platform.
Steps To Reproduce:
1. Launch the editor.
2. Go to File -> Build Settings
3. Make the build for any platform.
4. Observe that 'Null reference' error is thrown as soon as the build is made.
Note: The build is made successfully even after the null reference exception.
Working fine on : 2018.3.a3, 2018.2.0b11
Occurs on: 2018.3.0a4
Environment:
Windows and Mac
Stack Trace :
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (BuildPlayerOptions options) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:196)
UnityEditor.BuildPlayerWindow.CallBuildMethods (Boolean askForBuildLocation, BuildOptions defaultBuildOptions) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindowBuildMethods.cs:96)
UnityEditor.BuildPlayerWindow.GUIBuildButtons (IBuildWindowExtension buildWindowExtension, Boolean enableBuildButton, Boolean enableBuildAndRunButton, Boolean canInstallInBuildFolder, UnityEditor.Build.BuildPlatform platform) (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:914)
UnityEditor.BuildPlayerWindow.ShowBuildTargetSettings () (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:823)
UnityEditor.BuildPlayerWindow.OnGUI () (at /Users/builduser/buildslave/unity/build/Editor/Mono/BuildPlayerWindow.cs:422)
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:323)
UnityEditor.HostView.Invoke (System.String methodName) (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:317)
UnityEditor.HostView.OldOnGUI () (at /Users/builduser/buildslave/unity/build/Editor/Mono/HostView.cs:118)
UnityEngine.Experimental.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, Matrix4x4 worldTransform, Rect clippingRect, Boolean isComputingLayout) (at /Users/builduser/buildslave/unity/build/Modules/UIElements/IMGUIContainer.cs:237)
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