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Editor throws null reference on making builds for any platform
Editor throws null reference exception on making build any platform. Steps To Reproduce: 1. Launch the editor. 2. Go to File -> Bu... Read more
WPF app begins to consume GPU 47% and CPU 26% after hiding UnityPlayer
Reproduction steps: 1. Download user's project and open "Framework.sln" in Visual Studio 2. Change Win32WinodwHost Path (Unity3DInWP... Read more
Editor crashes on switching graphics API from DirectX 12 to other APIs w...
Editor crashes on switching graphics API from DirectX 12 to other APIs when memory is reallocating Steps to repro: 1. Open attache... Read more
EditorBuildSettings are not updated when a scene is moved or its name is...
To reproduce: 1. Create a new project 2. Create a new scene and add it to build settings 3. Go to File -> Save Project 4. Create a ... Read more
Target minimum iOS version value is not saved in editor properly
To reproduce: 1. Open project 2. Open Player Settings 3. Change Target minimum iOS version value 4. Reopen scene 5. Open Player Sett... Read more
[Test Runner][iOS] Exception is thrown to the Console when running tests...
Reproduction steps: 1. Open the attached project; 2. Click Window->Test Runner; 3. In Test Runner Window, select PlayMode tab; 4. C... Read more
License activation fails when running Unity with command line arguments
How to reproduce: 1. Delete C:\Users\[USERNAME]\AppData\LocalLow\Unity\Browser folder 2. Delete C:\ProgramData\Unity\unity_lic.ulf f... Read more
[Deployment Management] Platform modules are not installing when "Instal...
Following Platform modules are not installing when "Install with Unity Hub" button is selected from Build Settings window iOS Androi... Read more
Second "Build And Run" fails after adding/removing a scene
Reproduction steps: 1. Create a New Project 2. "Build And Run" 3. Add/Remove scene from the Build Settings 4. "Build And Run" Expe... Read more
Reset button, placeholders & input fields clips when player settings win...
On shrinking Inspector window horizontally for player settings clips reset button, placeholders and input fields. Steps to Repro: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow