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0
votes
By Design

Class layout is not working properly when changing scripting define symb...

Deployment Management

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Jan 17, 2018

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Version/s: 2017.1.2p3

To reproduce: 1: Open project attached. 2: Use menu option, "Builder/Build with define" 3: Build will have been correct 4: Use menu ... Read more

0
votes
Won't Fix

WPF app begins to consume GPU 47% and CPU 26% after hiding UnityPlayer

Deployment Management

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May 04, 2018

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Version/s: 2017.3.0f3

Reproduction steps: 1. Download user's project and open "Framework.sln" in Visual Studio 2. Change Win32WinodwHost Path (Unity3DInWP... Read more

0
votes
Fixed

[BuildPlayer] Only the first build succeeds if building through command ...

Deployment Management

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Apr 08, 2016

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Version/s: 5.4.0b14

Steps to reproduce: 1. Open attached project 2. In file explorer, open project folder. There's a "test.bat" file. 3. Edit it and sp... Read more

0
votes
Fixed

Build Settings window gets corrupted if predefined target platform doesn...

Deployment Management

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Feb 12, 2016

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Version/s: 5.4.0b5

Reproduction steps: - Open the attached project with an Editor which doesn't have Web Player target platform - Open Build Settings ... Read more

0
votes
Fixed

Stand alone build crash at std::vector<win::RawInput::HidDevice::Value,s...

Deployment Management

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Jan 19, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1) Open attached project and build for PC standalone. Building project crashes when it tries to build reflectio... Read more

0
votes
Fixed

[Regression] Standalone is building to Assets folder by default (which i...

Deployment Management

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Jun 01, 2017

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Version/s: 2017.1.0b8

Starting from 2017.1.0b4 when you build Standalone player the Editor suggests to build it in Assets folder and when you try to Build... Read more

0
votes
Duplicate

No PC, Mac & Linux Standalone module loaded when trying to build for Fac...

Deployment Management

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Apr 04, 2017

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Version/s:

To reproduce: 1. Remove Facebook Gameroom build support by going to {Unity Install Folder}\Editor\Data\PlaybackEngines and deletin... Read more

0
votes
Fixed

Custom cursor looks corrupted or invisible on Mac and Windows Standalone...

Deployment Management

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Mar 03, 2016

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Version/s: 5.3.3p2

1. Open attached project 2. Go File -> Build Settings -> Player Settings -> PC, Mac & Linux Standalone 3. Build and run the project ... Read more

0
votes
By Design

Compilation errors on return when building project with #if UNITY_EDITOR...

Deployment Management

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May 20, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Download and import attached project. (CompileError.zip) 2. Open scene: main. 3. Press play. 4. No compilati... Read more

0
votes
Fixed

[Editor] Crash on changing the graphics API to DirectX 12

Deployment Management

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Mar 15, 2018

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Version/s: 2018.2.0a3, 2018.2.0a5

Editor crashes while changing the "Graphics APIs to DirectX12" Steps to reproduce: 1. Open empty project 2. File > Build Settings ... Read more

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