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1
votes
Won't Fix

Crash in ARNativePlugin.arwInitialiseARWithOptions() when entering Play ...

Deployment Management

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Jun 21, 2017

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Version/s: 5.4.0f3

To reproduce: 1. Open user's project, scene InsertCard 2. enter Play mode Note: often have to repeat steps 1&2 a couple times to get... Read more

0
votes
Won't Fix

"Build" vs "Build and Run" has different outcomes

Deployment Management

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Jun 16, 2017

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Version/s: 5.6.1p2

Repro steps: 1. Open "ReproProject" project 2. Build for Windows Standalone through the build settings 3. See that the project fini... Read more

0
votes
Won't Fix

Changing the build settings' Target Platform causes an immediate platfor...

Deployment Management

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Jul 01, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open any Unity Project 2. File --> Build Settings 3. Change Target Platform Expected result: You should be able to... Read more

0
votes
Fixed

Editor throws null reference on making builds for any platform

Deployment Management

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Jul 04, 2018

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Version/s: 2018.3.0a4

Editor throws null reference exception on making build any platform. Steps To Reproduce: 1. Launch the editor. 2. Go to File -> Bu... Read more

0
votes
Not Reproducible

Second "Build And Run" fails after adding/removing a scene

Deployment Management

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Jun 12, 2018

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Version/s: 2018.1.0a6, 2018.3.0a1

Reproduction steps: 1. Create a New Project 2. "Build And Run" 3. Add/Remove scene from the Build Settings 4. "Build And Run" Expe... Read more

0
votes
Fixed

Half of Other Settings options disappears after entering playmode

Deployment Management

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Jul 13, 2017

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Version/s: 2017.2.0b3

Steps to reproduce: 1) Open Unity and create a new project 2) Make sure platform is set to PC Mac & Linux Standalone 3) Open Player... Read more

0
votes
Fixed

[macOS] Setting fullscreen resolution in macOS stretches/squashes windo...

Deployment Management

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Jul 14, 2017

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Version/s: 5.3.7p4

To reproduce: 1. Open attached project 2. Build and run 'test' scene, set resolution to 1280x1024 fullscreen Expected vs Actual: sc... Read more

0
votes
Fixed

[Standalone] Artifacts (interpolation) when running build on non-native ...

Deployment Management

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Jul 14, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open user-supplied project 2. Load scene "main" 3. Build & run 4. Select a non-native resolution (tested on 102... Read more

0
votes
Not Reproducible

Look dev causes "An asset is marked with HideFlags.Dont save but is incl...

Deployment Management

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Jul 15, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. In a new project, open the Look Dev window 2. Build the project 3. After the build, observe the console Expected:... Read more

0
votes
Duplicate

[ARKit] Unity crashes when building a scene

Deployment Management

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Jul 18, 2017

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Version/s: 2017.2.0b3

To reproduce: 1. Create an empty project 2. Import ARKit from the Asset Store 3. Go File-> Build 4. Select UnityParticlePainter sce... Read more

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