Search Issue Tracker

1
votes
Fixed

[Cursor] Constantly updated custom cursor disappears after ~3300 frames

Deployment Management

-

Apr 12, 2016

-

Version/s: 5.3.4f1

Steps to reproduce bug: 1. Open attached project and open the 'demo' scene 2. Click 'Play' and observe the 'Cursor texture update co... Read more

1
votes
Not Reproducible

Build fails returning serialization errors when building after reimporti...

Deployment Management

-

Mar 31, 2016

-

Version/s: 5.4.0b11

How to reproduce: 1. Open the attached project 2. Right Mouse Click on Assets folder and select Reimport All 3. After it is done, b... Read more

9
votes
Fixed

Unity 5.3.4p2 is slower than Unity 5.3.4p1 switching platforms

Deployment Management

-

Apr 19, 2016

-

Version/s: 5.3.4p3

Unity 5.3.4p2 is slower than Unity 5.3.4p1 switching platforms. The Cache Server is working correctly, but the slider "Importing sma... Read more

1
votes
Fixed

EditorBuildSettings are not updated when a scene is moved or its name is...

Deployment Management

-

May 16, 2018

-

Version/s: 2017.4.2f2

To reproduce: 1. Create a new project 2. Create a new scene and add it to build settings 3. Go to File -> Save Project 4. Create a ... Read more

0
votes
Fixed

[Editor] Crash on switching to any platform

Deployment Management

-

Dec 26, 2017

-

Version/s: 2018.1.0a6, 2018.1.0b1

Crash on switching to any platform Steps to repro: 1. Create a new project. 2. File > Build settings 3. Switch to a different platf... Read more

0
votes
Won't Fix

Changing the build resolution using OpenGL crashes with Radeon or leaves...

Deployment Management

-

Dec 16, 2017

-

Version/s: 5.6.3p4

How to reproduce: 1. Open the attached project 2. Build the project 3. Launch the build using -force-glcore argument 4. Change the r... Read more

0
votes
Fixed

Editor crashes on switching graphics API from DirectX 12 to other APIs w...

Deployment Management

-

May 07, 2018

-

Version/s: 2018.2.0a1, 2018.2.0b3

Editor crashes on switching graphics API from DirectX 12 to other APIs when memory is reallocating Steps to repro: 1. Open attache... Read more

0
votes
Fixed

Second "Build" fails when animation window is opened

Deployment Management

-

Apr 27, 2016

-

Version/s: 5.4.0b15

To reproduce: 1. Open attached project 2. Open "game" scene 3. Open Animation window 4. Build for iOS 5. Select "_GameController" ga... Read more

0
votes
Fixed

Exceptions in OnPostProcessBuild scripts do not fail the build

Deployment Management

-

May 02, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. Open the attached project 2. Build the only scene in it Expected behaviour: The build should fail as there ... Read more

0
votes
Fixed

PostProcessScene callback returns temp name and path of opened scene aft...

Deployment Management

-

May 08, 2016

-

Version/s: 5.4.0b17

Steps to reproduce: 1. Open the attached project 2. Open the scene 'Scene 1' 3. Build 'Scene 1' and check the console Console log: ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.