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0
votes
Fixed

Disappeared watermark from development build

Deployment Management

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Dec 07, 2015

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Version/s: 5.4.0a5

Steps to reproduce: 1. Create new empty Unity project. 2. Build and Run standalone development build. 3. Press play. 4. Notice righ... Read more

0
votes
Won't Fix

Generated Visual Studio Solution file throws an error when project name ...

Deployment Management

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Sep 25, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a5

How to reproduce: 1. Create a new project containing "^" symbol 2. Open Build Settings window (File->Build Settings...) 3. In Build ... Read more

2
votes
Won't Fix

"...ALLOC_TEMP_THREAD has unfreed allocations" error when selecting plat...

Deployment Management

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Jul 26, 2017

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Version/s: 2017.1.0x2

Reproduction steps: 1. Open the attached project. 2. Clear the Console. 3. Go to File > Build Settings. 4. Select any platform. - E... Read more

0
votes
Fixed

Asset Corruption when changing build target locks up Unity

Deployment Management

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce: 1) Open attached project and "Repro Scene" in it 2) Go to Edit -> Preferences and Enable "Verify saving assets" 3) Sel... Read more

0
votes
Won't Fix

Compile fail. Error: "Method not found: 'UnityEditor.Utils.Program..ctor...

Deployment Management

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Mar 18, 2016

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Version/s: 5.3.2f1

Reproduction Steps: 1. Open "ThermoMan" project 2. Try building to Mac Standalone 3. Notice that Build Failed and error was thrown t... Read more

0
votes
Fixed

Stand alone build crash at std::vector<win::RawInput::HidDevice::Value,s...

Deployment Management

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Jan 19, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1) Open attached project and build for PC standalone. Building project crashes when it tries to build reflectio... Read more

0
votes
Fixed

Corrupted Text artefacts when running windows build

Deployment Management

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Jan 27, 2016

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Version/s: 5.4.0a5

To reproduce: 1. Open attached project 2. Build to windows 3. Try scrolling one of the scrollrects Notice that artifacts appear (see... Read more

1
votes
Fixed

Game Execution Freezes when the Title Bar is grabbed, even when "RunInBa...

Deployment Management

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Jan 28, 2016

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Version/s: 5.3.1p4

To reproduce: 1. Build attached project (repro765773.zip) 2. Launch a game in windowed mode 3. Grab the bar for the window and star... Read more

0
votes
Fixed

Editor scripts don't recompile after Platform switch

Deployment Management

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Aug 29, 2019

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Version/s: 2019.3.0b1, 2020.1

Reproduction steps: 1. Open "SwitchPlatformScriptIssue-2019.3.0b1.zip" project 2. Open "Test Menu" and see "Run Windows" 3. Switch P... Read more

0
votes
Fixed

Unity Editor fails to build a project after moving a native plugin DLL f...

Deployment Management

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Oct 09, 2018

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Version/s: 2018.2.0a1, 2018.3.0b4

Steps to reproduce: 1. Open user's project 2. Move Assets/FolderA/FooBar.dll into Assets/FolderB 3. Build the project Expected resu... Read more

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