Search Issue Tracker
[Deployment] SplashScreen preview button does not refresh until mouse po...
SplashScreen preview button does not refresh until mouse pointer is hovering on it. Refer attached video Steps to reproduce:1) Creat... Read more
"...ALLOC_TEMP_THREAD has unfreed allocations" error when selecting plat...
Reproduction steps:1. Open the attached project.2. Clear the Console.3. Go to File > Build Settings.4. Select any platform.- Erro... Read more
Asset Corruption when changing build target locks up Unity
To reproduce:1) Open attached project and "Repro Scene" in it2) Go to Edit -> Preferences and Enable "Verify saving assets"3) Sel... Read more
Editor crashes when canceling building dialog when editor is compiling s...
To reproduce:1. Open attached project "CancelFBXimport.zip"2. Try building the project3. Cancel the build when editor starts compili... Read more
Compile fail. Error: "Method not found: 'UnityEditor.Utils.Program..ctor...
Reproduction Steps:1. Open "ThermoMan" project2. Try building to Mac Standalone3. Notice that Build Failed and error was thrown to c... Read more
Stand alone build crash at std::vector<win::RawInput::HidDevice::Value,s...
Reproduction steps:1) Open attached project and build for PC standalone. Building project crashes when it tries to build reflection ... Read more
Corrupted Text artefacts when running windows build
To reproduce:1. Open attached project2. Build to windows3. Try scrolling one of the scrollrectsNotice that artifacts appear (see att... Read more
Game Execution Freezes when the Title Bar is grabbed, even when "RunInBa...
To reproduce:1. Build attached project (repro765773.zip)2. Launch a game in windowed mode3. Grab the bar for the window and start dr... Read more
[Deployment] Splash screen preview in Game window is paused until mouse ...
Previewing the splash screen in Game window is paused until mouse pointer is held down on a floating window Steps to reproduce:1) Cr... Read more
Unity Editor fails to build a project after moving a native plugin DLL f...
Steps to reproduce:1. Open user's project2. Move Assets/FolderA/FooBar.dll into Assets/FolderB3. Build the project Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected