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Unable to build iOS with Linear Color Space after resetting Player Settings
How to reproduce: 1. Create new project and switch target to iOS 2. Open Player Settings 3. Under Other Settings change Color Space ... Read more
Serialized references are reported as null when queuing up multiple buil...
How to reproduce: 1. In the attached project folder, open "build.ps1" PowerShell script and set the "UNITY_EXE" path to your "Unity.... Read more
Default Screen Width and Height fields hang for a moment when clicking o...
How to reproduce: 1. Create a new project 2. Go to top menu -> "Edit" -> "Project Settings..." 3. Open "Player" settings -> "Resolut... Read more
On Standalone builds Player log is created when "Use Player Log" option ...
How to reproduce: 1. Create a new project on the Standalone platform 2. In Player Settings, uncheck the "Use Player Log" checkbox in... Read more
Editor Build Settings 'Build' button is activated before Switch Platform...
Steps to reproduce: (repro.mp4) 1. Make sure that the Editor has additional build support installed (e.g. Android/iOS) 2. Open any p... Read more
"#if UNITY_EDITOR" serialized properties crash Standalone Player when Ar...
Reproduction steps: 1. Download "1144591" project 2. Delete the "Library" folder 3. Open the Project 4. Make sure that the TMP Vers... Read more
Throwing exception in IPreprocessBuildWithReport does not cancel build p...
How to reproduce: 1. Open the attached project ("PreBuildProcessIssue.zip") 2. Try building the project via "Build > Build and Run" ... Read more
Debugging symbols disappear when "Managed Stripping Level" is set to 'Me...
Reproduction steps: 1. Open "1142732" project 2. Open Player Settings 3. Change "Managed Stripping Level" to 'Medium' or 'High' 4. ... Read more
Unable to return to Windowed View when using Full Screen Switch on a re-...
Steps to reproduce: 1. Open Project "FulscreenBug" 2. Build for WindowsStandalone with the chosen settings 3. Run the Player 4. T... Read more
Worker threads for Enlighten are set up when launching a Server Build
How to reproduce: 1. Create a new Unity project 2. Open Build Settings 3. Check the 'Server Build' option 4. Build and Run the proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
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- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects