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0
votes
Fixed

Editor Build Settings 'Build' button is activated before Switch Platform...

Deployment Management

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May 02, 2019

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Version/s: 2018.3.0a9, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: (repro.mp4)1. Make sure that the Editor has additional build support installed (e.g. Android/iOS)2. Open any pro... Read more

0
votes
Fixed

Default Screen Width and Height fields hang for a moment when clicking o...

Deployment Management

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May 06, 2019

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Version/s: 2018.3.0a4, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. Go to top menu -> "Edit" -> "Project Settings..."3. Open "Player" settings -> "R... Read more

0
votes
Won't Fix

Serialized references are reported as null when queuing up multiple buil...

Deployment Management

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Mar 27, 2019

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Version/s: 2018.3.7f1, 2018.4.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. In the attached project folder, open "build.ps1" PowerShell script and set the "UNITY_EXE" path to your "Unity.e... Read more

0
votes
Fixed

Unable to build iOS with Linear Color Space after resetting Player Settings

Deployment Management

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Jun 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a4

How to reproduce:1. Create new project and switch target to iOS2. Open Player Settings3. Under Other Settings change Color Space to ... Read more

0
votes
Fixed

Apk file is created when changing defines and building via script in bat...

Deployment Management

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Mar 31, 2021

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Version/s: 2018.4, 2018.4.30f1, 2019.4, 2020.3

Steps to reproduce:1. Open the user's attached project "BootCorruptRepro.zip"2. Navigate to Project settings-> Player-> Other ... Read more

0
votes
Fixed

[Editor] Tooltips are not available for "Script Debugging " and "Create ...

Deployment Management

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Jul 20, 2020

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Version/s: 2017.4, 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a18

Tooltips are not available for below properties under Standalone Platform in Build Setting window, Refer attached video1) Script Deb... Read more

1
votes
Fixed

[Scriptable BuildPipeline] BuildUsageTagSet UnionWith order results in n...

Deployment Management

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Mar 13, 2020

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Version/s: 2018.4

Combining multiple BuildUsageTagSet objects using the UnionWith api results in a hash that is dependent on the order in which they w... Read more

0
votes
Won't Fix

[Deployment Management] "Build and Run" button should be disabled when m...

Deployment Management

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Oct 18, 2019

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Version/s: 2017.4.1f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b7, 2020.1.0a1

"Build and Run" button should be disabled when making a build of other target platforms Steps to reproduce:1) Create a new project w... Read more

1
votes
Duplicate

[Mobile] Incorrect symbols are allowed to be added in bundleID/Package Name

Deployment Management

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Oct 28, 2019

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Version/s: 2017.4.34f1, 2018.4.12f1

To reproduce:1. Open any project2. Switch platform to Android or to iOS3. Go to Player Settings and edit Bundle Identifier (Package ... Read more

0
votes
Not Reproducible

[Deployment] Splash screen preview in Game window is paused until mouse ...

Deployment Management

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Nov 19, 2019

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Version/s: 2017.4.1f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b12, 2020.1.0a1

Previewing the splash screen in Game window is paused until mouse pointer is held down on a floating window Steps to reproduce:1) Cr... Read more

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