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Crash in CollabTransactions::TransactionManager::~TransactionManager() w...
Steps to reproduce: 1. Open Unity with -debugallocator command line argument. 2. Make a change in the project (for example add a cub... Read more
Crash in art_search when opening project with -debugallocator flag
How to reproduce: 1. Launch unity with -debugallocator flag 2. Open attached project Reproduced with: 2017.1.0b3 ========== OUTPU... Read more
Collaboration lose Unity Team access when macbook's lid is closed and re...
How to reproduce: 1. Create a new project 2. Open the Collaborate window and press the 'Set Project ID' button 3. In the Project Set... Read more
[UnityYAMLMerge] UnityYAMLMerge crashes git mergetool
1. What happened I tried to merge a scene using UnityYAMLMerge set up in git as per http://docs.unity3d.com/Manual/SmartMerge.html a... Read more
[UnityYAMLMerge] Collab sometimes overwrites asset with older copy durin...
Collaborate starts loosing changes in the scene after updating. Pressing revert, it reverts to the last update, which also looses al... Read more
Apple File Merge not supported by Collaborate as diff tool
How to Repro: 1. Open a Collab-enabled Project in Unity 2020.1+. 2. Open the Preferences menu, go to External Tools and make sure th... Read more
Cancel button does not terminate uploading process after reopening colla...
To reproduce: 1. Create new project 2. Upload ~100MB unitypackage (reproduced with 'Particle Playground') 3. Start pushing to collab... Read more
Pulled project opening fails on Windows, when it is created on OSX Googl...
To reproduce: 1. Download Google Drive app on OSX 2. Create project in Google Drive folder 3. Push project to collab 4. Pull project... Read more
Collab - On initial download, cancelling download progress will not allo...
Assuming you have a Collab enabled project. Assuming user 1 (the owner) has invited user 2. Assuming user 1 has published files. 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PlayerPrefs get corrupted when a minimized fullscreen Player is closed through the Taskbar
- "To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." warning is printed when JobTempMemoryLeakValidation switch is enabled
- Main Thread stalling when loading Audio Source asset asynchronously while preloading another Audio Source asset
- Material artifacts occur in the Material Preview window when baked lighting is applied to scenes
- “ArgumentOutOfRangeException” after saving, reseting and re-add Default Tile Palette Tools to the list in Preferences window