Search Issue Tracker
Duplicate
Votes
0
Found in
2017.1.0b3
Issue ID
906051
Regression
No
Crash in art_search when opening project with -debugallocator flag
How to reproduce:
1. Launch unity with -debugallocator flag
2. Open attached project
Reproduced with: 2017.1.0b3
========== OUTPUTING STACK TRACE ==================
0x0000000141A3642E (Unity) art_search
0x000000014048D86D (Unity) CollabAssets::Update
0x0000000140497FE8 (Unity) CollabAssets::Initialize
0x0000000140499796 (Unity) CollabAssets::Initialize
0x000000014046BCF5 (Unity) Collab::InitCollabAsset
0x0000000140477F72 (Unity) Collab::InitAssets
0x0000000140480FF8 (Unity) Collab::Tick
0x0000000140130686 (Unity) Application::TickTimer
0x0000000141A4E74D (Unity) MainMessageLoop
0x0000000141A50117 (Unity) WinMain
0x0000000141CB1908 (Unity) __tmainCRTStartup
0x00007FF9C35A8364 (KERNEL32) BaseThreadInitThunk
0x00007FF9C53E70D1 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
This is a duplicate of issue #906797