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Bug reporter opens when opening project from Unity after pushing changes...
After pushing a project to Collaborate and going to File > Open Project... project opens, but Unity bug reporter is opened also. ... Read more
In Progress/Softlocks does not clear after reverting a change pending af...
In Progress/Softlocks does not clear after reverting a change pending after Editor restart Expected behaviour: the Softlocks will cl... Read more
Collaboration lose Unity Team access when macbook's lid is closed and re...
How to reproduce:1. Create a new project2. Open the Collaborate window and press the 'Set Project ID' button3. In the Project Settin... Read more
Messaging on dialog for "publishing over 5000 files" is confusing
We've had several customers (no less than 5 that have spoken up) see the following screenshot in regards to a commit only publishing... Read more
Editor toolbar Collaborate button is not vertically aligned with other t...
Steps to reproduce:1. Create a new project3. Check Collaborate button alignment at the top right of the editor window on the editor ... Read more
Collab and Services windows do not respect playmode tint
Steps to reproduce: 1. Create new project.2. Press play.3. Make sure Collab Tollbar Window, Collab History or Services windows are o... Read more
[2018.3] [Collab] GetNativeCollab is not allowed to be called from a Scr...
To reproduce:1. Create a new project2. Open Services tab, enable Collab3. Push initial commit4. Add a new script to the project5. Op... Read more
Collaboration Upgrade help link forwards to Legacy version documentation
To reproduce: 1.Create new project with collaborate feature.2.Open that project in newer major version.(For example from 5.4 to 5.5 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected