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Project names containing spaces cause scripts to open incorrectly in Vis...
This occurs both on new projects, and when upgrading projects from 2018.2 and below to 2018.3 Mac only - does not occur on Windows ... Read more
[MacOS] Editor hangs on opening script in VisualStudio
To reproduce: 1. Start project on Mac. 2. Create script in project. 3. Doubleclick on script in Project folder. 4. Wait till VS w... Read more
Unity crashes when debugging a string with an invalid Unicode character
How to reproduce: 1. Open the attached "1052246.zip" project 2. Open "main" scene and "BugRepro" script 3. Add a breakpoint in line ... Read more
Editor crashes when expanding object properties in the Code Editor while...
Reproduction steps: 1. Open the project from a GDrive link 2. Open Scenes/TestScene 3. Open Scripts/Test_Script 4. Add a Breakpoint ... Read more
[Scripting] Changes in the Script using Visual Studio 2019, are reflecte...
When Auto Refresh is unchecked, the changes from a script are not updated in the editor unless it is refreshed. This works with Visu... Read more
Ampersand in the Project name prevents the C# Project Files from being g...
To reproduce: 1. Create and open a project with a "&" symbol in its name 2. Create a new C# script and open it -- Error occurs info... Read more
Unity throws Visual Studio integration related XMLException when the pro...
How to reproduce: 1. Create a folder named "Project&" 2. Create a new Unity project inside this folder 3. Open the project in Unity ... Read more
Visual studio does not show project properties for generated Unity cspro...
Reproduction steps: 1. Create a new empty project 2. Create a new C# script 3. Open the script in Visual Studio (by double-clicking)... Read more
Two Visual Studio Code windows are opened when opening C# Project or script
How to reproduce: 1. Open a new Unity project 2. In "Edit/ Preferences/ External Tools/ External Script Editor", select "Visual Stud... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow