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Project names containing spaces cause scripts to open incorrectly in Vis...
This occurs both on new projects, and when upgrading projects from 2018.2 and below to 2018.3 Mac only - does not occur on Windows S... Read more
[MacOS] Editor hangs on opening script in VisualStudio
To reproduce:1. Start project on Mac.2. Create script in project.3. Doubleclick on script in Project folder.4. Wait till VS will sta... Read more
Unity crashes when debugging a string with an invalid Unicode character
How to reproduce:1. Open the attached "1052246.zip" project2. Open "main" scene and "BugRepro" script3. Add a breakpoint in line 114... Read more
Editor crashes when expanding object properties in the Code Editor while...
Reproduction steps:1. Open the project from a GDrive link2. Open Scenes/TestScene3. Open Scripts/Test_Script4. Add a Breakpoint on l... Read more
[Scripting] Changes in the Script using Visual Studio 2019, are reflecte...
When Auto Refresh is unchecked, the changes from a script are not updated in the editor unless it is refreshed.This works with Visua... Read more
Ampersand in the Project name prevents the C# Project Files from being g...
To reproduce:1. Create and open a project with a "&" symbol in its name2. Create a new C# script and open it -- Error occurs inf... Read more
Unity throws Visual Studio integration related XMLException when the pro...
How to reproduce:1. Create a folder named "Project&"2. Create a new Unity project inside this folder3. Open the project in Unity... Read more
Visual studio does not show project properties for generated Unity cspro...
Reproduction steps:1. Create a new empty project2. Create a new C# script3. Open the script in Visual Studio (by double-clicking)4. ... Read more
Two Visual Studio Code windows are opened when opening C# Project or script
How to reproduce:1. Open a new Unity project2. In "Edit/ Preferences/ External Tools/ External Script Editor", select "Visual Studio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled