Search Issue Tracker
Fixed
Fixed in 6000.0.57f1, 6000.2.2f1, 6000.3.0a5
Votes
5
Found in
6000.0.53f1
6000.1.9f1
6000.2.0b9
6000.3.0a1
Issue ID
UUM-112001
Regression
No
Crash on mono_domain_jit_foreach when performing various Unity operations
A recurring crash issue in the Unity Editor has been observed, affecting various workflows. These crashes have been reported to happen when:
1. Opening a Unity project
2. Opening a Scene
3. Entering Play Mode
4. Compiling scripts after making changes
5. Creating a ScriptableObject
6. Installing a Package
Reproducible with versions: 2021.3.23f1, 2022.3.62f1, 6000.0.53f1, 6000.1.9f1, 6000.2.0b9, 6000.3.0a1
Reproducible on: Windows 10, Windows 11 (by the reporters)
Note: Not reproduced by CQA
First few lines of the stack trace:
{noformat}0x00007FF8485D42F5 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\mono-debug.c:663] find_method
0x00007FF8485D4378 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\mono-debug.c:679] mono_debug_find_method
0x00007FF848613E1C (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\etw-profiler.c:158] method_load
0x00007FF8484C6477 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\domain.c:1075] mono_domain_jit_foreach
0x00007FF8484C5F3F (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\domain.c:1035] mono_domain_foreach {noformat}
{noformat}0x00007FFF421F6426 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\domain.c:1075] mono_domain_jit_foreach
0x00007FFF421F5F3F (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\domain.c:1035] mono_domain_foreach
0x00007FFF423448BE (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\etw-profiler.c:315] Private_EventControlCallback
0x00007FFF423431B5 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\CLR-ETW-Generated.h:426] McGenControlCallbackV2
0x00007FF819E608ED (ntdll) TpSetWaitEx{noformat}
{noformat}0x00007FFF500A4209 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\etw-profiler.c:213] method_load
0x00007FFF4FF56497 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\domain.c:1075] mono_domain_jit_foreach
0x00007FFF4FF55F5F (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\domain.c:1035] mono_domain_foreach
0x00007FFF500A49CE (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\etw-profiler.c:315] Private_EventControlCallback
0x00007FFF500A32C5 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\CLR-ETW-Generated.h:426] McGenControlCallbackV2 {noformat}
Comments (2)
-
zerokiri
Jul 26, 2025 04:18
Still occurs on 6000.1.13f1
========== OUTPUTTING STACK TRACE ==================
0x00007FFD953B6426 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\domain.c:1075] mono_domain_jit_foreach
0x00007FFD953B5F3F (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\domain.c:1035] mono_domain_foreach
0x00007FFD955048DE (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\etw-profiler.c:315] Private_EventControlCallback
0x00007FFD955031D5 (mono-2.0-bdwgc) [C:\build\output\Unity-Technologies\mono\mono\metadata\CLR-ETW-Generated.h:426] McGenControlCallbackV2
0x00007FFEA6B236DA (ntdll) RtlTryAcquireSRWLockShared
0x00007FFEA6B23333 (ntdll) RtlTryAcquireSRWLockShared
0x00007FFEA6B22B3D (ntdll) EtwDeliverDataBlock
0x00007FFEA6B2295B (ntdll) EtwEventProviderEnabled
0x00007FFEA6B9DC55 (ntdll) TpCallbackMayRunLong
0x00007FFEA6BB2789 (ntdll) RtlAcquireSRWLockExclusive
0x00007FFEA510E8D7 (KERNEL32) BaseThreadInitThunk
0x00007FFEA6B5C34C (ntdll) RtlUserThreadStart========== END OF STACKTRACE ===========
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- “UnityException: GetInvalidFilenameChars” errors are thrown, and the Overlay Save Preset button becomes unusable when entering Play Mode with a shortcut while Overlay Save Preset window is opened
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
Resolution Note (fix version 6000.3.0a5):
Patch applied in Unity fork of mono: https://github.com/Unity-Technologies/mono/pull/2173
Resolution Note (fix version 6000.2.2f1):
Patch applied to the Unity fork of Mono: https://github.com/Unity-Technologies/mono/pull/2179
Resolution Note (fix version 6000.0.57f1):
Patch applied in Unity fork of mono: https://github.com/Unity-Technologies/mono/pull/2180