Search Issue Tracker
Cloth Component stutters when Animator Update Mode is set to Normal/Unsc...
How to reproduce:1. Open the user's attached project and CLOTHBUGTEST scene2. Enter the Play mode3. In the Scene view, observe the c... Read more
GameObjects don't interact with other GameObjects when the Cloth compone...
Reproduction steps:1. Open the attached “Test Project” Project2. Open the “ClothBugWindows” Scene3. Build the Project4. Open the Bui... Read more
[Cloth] Cloth Particles are painted even if clicked outside of cloth
When the mouse has hovered over Cloth particles then clicks outside of cloth, Particles are painted. Steps to repro:1. Create a new ... Read more
Cloth Sphere Colliders have no effect when they are added during runtime
To reproduce:1. Open attached project ("case_1260337.zip")2. Press Pause and then enter Play mode3. From Hierarchy select the "Net (... Read more
Cloth simulation is jittery and extends beyond the Skinned Mesh Renderer...
How to reproduce:1. Open the attached "case_1257005-Project.zip" project's Scene labeled "Main"2. Enter the Play Mode3. In the Game ... Read more
[Cloth] Reset functionality doesn't work for the "Capsule Colliders" and...
On resetting the Cloth component, "Capsule Colliders" and "Sphere Colliders" Properties not getting set to the default value. refer ... Read more
Cloth does not scale when in Play mode
How to reproduce:1. Open the user's attached project("New Unity Project.zip")2. Enter Play mode3. Select "Avtr_AFM" in the Hierarchy... Read more
Cloth Intercollision does not work when two GameObjects with Cloth collide
Reproduction steps:1. Open the attached "1358405.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Observe the Pla... Read more
Cloth constraints with Max Distance and Surface Penetration set to 0 mov...
Steps to reproduce:1. Download and open the user's project "ClothTest.zip"2. Open Assets/New Scene.unity3. Click Play4. Notice the C... Read more
SkinnedMeshRenderer bounds are not automatically readjusted after changi...
How to reproduce:1) Create a new Unity project2) Create a Plane GameObject3) Add a Cloth Component4) Remove the reference to the mes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS