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Unity crashes when Camera which is linked with Render Texture is disabled
How to reproduce:1. Open Unity project "CameraCrashProject.zip"2. Open "Test Scene"3. Disable Camera in Main Camera4. Enter play mod... Read more
MAC OSX - Raycasting is incorrect. (seems to be casued by Camera.main.Sc...
The Navmesh agents in the attached project should move to where the user clicks. This functionality seems to be broken. Steps to rep... Read more
ConvertToEquirect results in a flipped 360 image
Reproduction steps:1. Download project "RenderToCubemap.zip" and open in Unity2. Open TestScene3. In Hierarchy select the Main Camer... Read more
RenderTexture.ConvertToEquirect converts the render texture to the oppos...
How to reproduce:1. Open attached Unity project "ConvertToEquirect"2. Load scene "main"3. Enter the play mode Expected result: The l... Read more
Crash at RendererScene::SceneAfterCullingOutputReady when entering playm...
Crash happens when Draw3DAuto() function is called for the VectorLine which is set to Visibility.Static in the VectorManager. Steps ... Read more
Cinemachine Collider creates an empty object at the scene origin which c...
How to reproduce:1. Open attached project "New Unity Project.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene or Game ... Read more
[Graphics-General] OcclusionCullingData asset does not create in the Pro...
-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled).-The untitled scene is not sea... Read more
LayerMask.NameToLayer shows different values in the inspector
To reproduce:1. Open QA's attached project2. Select Main Camera and open the script attached to it3. Play the scene and take a look ... Read more
[2018.1] ColorSpace's default setting is changed from Gamma to Linear
To reproduce: 1. Open Unity and create a New Project2. Open Player settings and inspect Color Space default setting Expected results... Read more
[HDRP / LWRP] Projector stops working/flickers when viewed from certain ...
How to reproduce:1. Open the attached "Projector REPRO" project2. Enter play mode3. Using WASD controls walk closer to the projected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
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