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0
votes
Fixed

Unity crashes when Camera which is linked with Render Texture is disabled

Camera

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Nov 04, 2017

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Version/s: 2017.2.0f3, 2018.1.0a1

How to reproduce:1. Open Unity project "CameraCrashProject.zip"2. Open "Test Scene"3. Disable Camera in Main Camera4. Enter play mod... Read more

0
votes
Fixed

MAC OSX - Raycasting is incorrect. (seems to be casued by Camera.main.Sc...

Camera

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Dec 14, 2017

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Version/s: 2018.1.0a7, 2018.1.0b1

The Navmesh agents in the attached project should move to where the user clicks. This functionality seems to be broken. Steps to rep... Read more

1
votes
Fixed

ConvertToEquirect results in a flipped 360 image

Camera

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Jan 11, 2018

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Version/s: 2018.1.0b2

Reproduction steps:1. Download project "RenderToCubemap.zip" and open in Unity2. Open TestScene3. In Hierarchy select the Main Camer... Read more

1
votes
Fixed

RenderTexture.ConvertToEquirect converts the render texture to the oppos...

Camera

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Jan 16, 2018

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Version/s: 2018.1.0b2

How to reproduce:1. Open attached Unity project "ConvertToEquirect"2. Load scene "main"3. Enter the play mode Expected result: The l... Read more

0
votes
Fixed

Crash at RendererScene::SceneAfterCullingOutputReady when entering playm...

Camera

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Jul 10, 2018

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Version/s: 2018.1.0f2

Crash happens when Draw3DAuto() function is called for the VectorLine which is set to Visibility.Static in the VectorManager. Steps ... Read more

0
votes
Fixed

Cinemachine Collider creates an empty object at the scene origin which c...

Camera

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Jun 27, 2018

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Version/s: 2018.1.6f1

How to reproduce:1. Open attached project "New Unity Project.zip" and scene "SampleScene"2. Enter Play mode3. Observe Scene or Game ... Read more

0
votes
Won't Fix

[Graphics-General] OcclusionCullingData asset does not create in the Pro...

Camera

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Apr 16, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled).-The untitled scene is not sea... Read more

0
votes
By Design

LayerMask.NameToLayer shows different values in the inspector

Camera

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Mar 14, 2018

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Version/s: 2018.1.0b7

To reproduce:1. Open QA's attached project2. Select Main Camera and open the script attached to it3. Play the scene and take a look ... Read more

0
votes
Fixed

[2018.1] ColorSpace's default setting is changed from Gamma to Linear

Camera

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Apr 15, 2018

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Version/s: 2018.1.0b5, 2018.1.0b13

To reproduce: 1. Open Unity and create a New Project2. Open Player settings and inspect Color Space default setting Expected results... Read more

0
votes
By Design

[HDRP / LWRP] Projector stops working/flickers when viewed from certain ...

Camera

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Apr 13, 2018

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Version/s: 2018.1.0b13

How to reproduce:1. Open the attached "Projector REPRO" project2. Enter play mode3. Using WASD controls walk closer to the projected... Read more

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