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0
votes
Duplicate

Crash on ConstantBuffersD3D11Base::SetBuiltinCBConstant when entering Pl...

Camera

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Feb 25, 2020

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Version/s: 2019.3, 2019.3.2f1, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project "BeatTheRhythm" and scene "BeatTheRhythm_BugRepro"2. Enter Play Mode and then exi... Read more

1
votes
Fixed

[Android][iOS] RenderTexture does not render GameObjects if Camera's Cle...

Camera

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Mar 09, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

Reproduction steps:1. Open the user's attached project "TEST_BUG_fpS.zip"2. In the Project window under "Assets/Scenes" open "Sample... Read more

0
votes
Fixed

Crash on Umbra::TileTraverseTree::init<Umbra::StartCellFinder> when ente...

Camera

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Mar 19, 2020

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Version/s: 2019.3.0a1, 2020.1, 2020.1.0b2, 2020.2

Reproduction steps:1. Open the attached project ("1228835.zip")2. Open the "School" Scene3. Enter Play mode or select "Main Camera" ... Read more

1
votes
Fixed

Crash on Skybox::SetupSun when calling Camera.Render() in OnValidate()

Camera

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Feb 11, 2020

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Version/s: 2019.3.0b4, 2019.3.0f6, 2020.1, 2020.2

How to reproduce:1. Open attached project "Case_1218663"2. Load Scene "demo_Island" Reproducible with: 2019.3.0b4, 2019.3.7f1, 2020.... Read more

0
votes
Won't Fix

[Graphics-General] OcclusionCullingData asset does not create in the Pro...

Camera

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Apr 16, 2020

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Version/s: 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a7

-OcclusionCullingData asset does not create in the Project window if the scene is not saved(untitled).-The untitled scene is not sea... Read more

0
votes
Won't Fix

Projector component incorrectly projects onto objects when X-axis rotati...

Camera

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May 12, 2020

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Version/s: 2018.4, 2018.4.22f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1246689.zip' project and load the 'SampleScene' scene2. In the Hierarchy window selec... Read more

0
votes
Won't Fix

Projectors project flickering texture on objects in Scene when using Pro...

Camera

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May 08, 2020

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Version/s: 2017.4, 2019.3.10f1, 2020.2

How to reproduce:1. Open user's attached project2. In the Project window go to Assets -&gt; Scenes -&gt; test3. Open the "Projectors... Read more

0
votes
Fixed

CullingResults.visibleLights returns positive light count while there ar...

Camera

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Jul 29, 2020

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Version/s: 2019.3.7f1, 2019.4, 2020.2

CullingResults.visibleLights returns positive light count while there are no visible lights in the camera frustum when oblique camer... Read more

0
votes
Fixed

World Space Canvas is not rendered to the Render Texture on build when C...

Camera

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Feb 22, 2021

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Version/s: 2019.3.0a3, 2019.4, 2019.4.20f1, 2020.2, 2021.1, 2021.2

How to reproduce it:1. Open the user's attached project "ui_rendertex_build_test.zip"2. Load the "SampleScene"3. Build and Run the p... Read more

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