Search Issue Tracker
[HDR] Camera doesn't detect transparency if HDR is enabled
Steps to reproduce: 1. Open attached project in Unity 5.12. Open scene "Test" and run it3. Both, red cube and plane, are rendered4. ... Read more
[Deferred][Radeon][DX9] White pixel artifacts in some deferred shading s...
Repro steps: 1) Open the project on DX9 + AMD Radeon and TestDeferredDX9 scene2) Run the scene3) Notice a white pixel in the middle ... Read more
Using CommandBuffer.Blit() & empty OnRenderMethod() methods render black...
How to reproduce:1. Open the attached project2. Go to Scenes-> open "CmdBufferAndOnRenderImage" scene3. Go to the Hierarchy windo... Read more
Lights do not render correctly on RenderTexture between camera rect valu...
Steps to reproduce:1. Open user attached project (RenderTextureLights)2. See the scene view, note that the cube is illuminated with ... Read more
[LOD] LODGroup levels shows different values between Inspector and Scene
Steps to reproduce: 1) Download and open attached project "LODtest" in Unity.2) In hierarchy, click on "American_Elm_Desktop" or "Cu... Read more
[Forward] Texture UV Flips in Game View when Forward rendering is on
Steps to reproduce: 1. Open attached project2. Open scene "Test"4. Make sure game view window is visible3. Open Player settings and ... Read more
[LOD] LOD rendered are active after disabling LOD group in Play mode
To reproduce:1. Open attached project;2. Open LODBugTest scene;3. Enter Play mode;4. Press Enable/ Disable LOD button. Expected resu... Read more
[DX11] Screen flips upside down with non native full screen resolution &...
1. Open attached "Flip" project.2. Build and run this project.3. Select native screen resolution and make sure "Windowed" check box ... Read more
[Projector] Projectors renders twice per affected object if there is any...
To reproduced:1.Create new project, import attached "repro" package.2.Open and play "repro" scene, notice projected blue box on plan... Read more
[Rendering] Reset functionality is not working for Occulusion Portal
Reset functionality is not working for Occulusion Portal Steps to Reproduce: 1. Create a new project2. Hierarchy > right-click &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field