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Fixed in Unity 5.2.2

Votes

0

Found in

5.2.1p2

Issue ID

734255

Regression

No

[DX11] Screen flips upside down with non native full screen resolution & PostFX

Camera

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Priority: 3Not yet prioritized for a release

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Severity: 2Core functionality majorly impacted

1. Open attached "Flip" project.
2. Build and run this project.
3. Select native screen resolution and make sure "Windowed" check box is unchecked.
4. Repeat step 3 with non native screen resolution.
5. Notice, that screen is flipped upside down.

Note: Screen doesn't flip with DirectX 9. Also only happens if an image effect leaves current render target different from destination one of OnRenderImage.

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