Search Issue Tracker
Fixed
Votes
0
Found in
5.2.0f1
Issue ID
728324
Regression
No
[Deferred][Radeon][DX9] White pixel artifacts in some deferred shading situations
Repro steps:
1) Open the project on DX9 + AMD Radeon and TestDeferredDX9 scene
2) Run the scene
3) Notice a white pixel in the middle of the circle (If it's not visible just click few times around, you can see how it looks in screenshots user sent)
4) Changing Main Camera Rendering Path removes the pixel
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised
Add comment