Search Issue Tracker
Fixed in 5.2.2
Votes
0
Found in
5.2.0f3
Issue ID
728103
Regression
Yes
[HDR] Camera doesn't detect transparency if HDR is enabled
Steps to reproduce:
1. Open attached project in Unity 5.1
2. Open scene "Test" and run it
3. Both, red cube and plane, are rendered
4. Open project in Unity 5.2
5. Open scene "Test" and run it
6. Notice that only cube is rendered
Workaround: Disable HDR on both cameras
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment