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0
votes
Fixed

Crash on RenderTexture::DiscardContents when loading reflection probes

Camera

-

Sep 16, 2016

-

Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Open the scene "start" 3. Press play Unity should now crash Reproduced on: 5.2.4f1, 5.3.6... Read more

0
votes
Fixed

DepthTexture is renderred regardless of whether ScreenSpace Shadow is en...

Camera

-

Sep 30, 2016

-

Version/s: 5.4.1f1

Steps to reproduce a bug: 1. Open the attached project (TestShadow.zip) 2. Open the test.unity scene. 3. Enter the play mode of the ... Read more

8
votes
By Design

Occlusion Culling doesn't work for additively loaded scene if original s...

Camera

-

Nov 16, 2016

-

Version/s: 5.5.0b11

Steps to reproduce: 1. Open attached project 2. Open scene "Winterlandscape/main_scene" 3. Notice that it has OC baked 4. Open up "... Read more

2
votes
Fixed

[ImageFX][Fix Included] Game View is completely black when using adaptiv...

Camera

-

Jun 20, 2015

-

Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project 2. Open 'test' scene 3. Notice the 'Cube' game object has a scale of 0 on X axis a... Read more

0
votes
Fixed

[SpeedTree][Occlusion] SpeedTrees on Terrain crash Editor when Occlusion...

Camera

-

Jun 17, 2015

-

Version/s:

How to reproduce: 1. Open the attached project "705299occlusion.zip" 2. Open test scene (it has terrain and few SpeedTrees added via... Read more

0
votes
Fixed

[Camera] Camera preview does not display visible world space canvas

Camera

-

Jan 30, 2020

-

Version/s: 2019.3.0a10, 2020.1.0a21

1. Create a new project. 2. Create a Canvas with a visible UI element. (i.e. GameObject -> UI -> Button) 3. Select Canvas in Hierarc... Read more

4
votes
Duplicate

[Camera] Objects culled within the camera's view gizmo when using custom...

Camera

-

Jan 20, 2017

-

Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project 2. Enter Play mode Notice how the red spheres pop in and out as the camera moves ... Read more

0
votes
Fixed

Camera using temporary RenderTexture breaks on the last frames(Frame Deb...

Camera

-

Jul 17, 2017

-

Version/s: 5.6.2p3

Steps to reproduce: 1) Download attached project 'Unity56StencilBug.zip' and open in Unity 2) Open scene 'MainBugger' and press Pla... Read more

0
votes
Fixed

Setting Camera.targetTexture = null increases camerastack stackcount

Camera

-

Dec 15, 2020

-

Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "CameraStack.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Frame Debugger windo... Read more

0
votes
Fixed

MAC OSX - Raycasting is incorrect. (seems to be casued by Camera.main.Sc...

Camera

-

Dec 14, 2017

-

Version/s: 2018.1.0a7, 2018.1.0b1

The Navmesh agents in the attached project should move to where the user clicks. This functionality seems to be broken. Steps to ... Read more

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