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0
votes
Fixed

Building Asset Bundles using Scriptable Build Pipeline can crash with Ou...

Build Pipeline

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May 29, 2019

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Version/s: 2018.3, 2019.1.0f2

ContentBuildInterface APIs do not release memory under high memory usage conditions potentially leading to an out of memory crash. Read more

0
votes
Fixed

[Build&Run] Build fails with unclear error message.

Build Pipeline

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Jun 05, 2019

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Version/s: 2019.3.0a5

How to reproduce: 1. Download the attached project or import it from AssetStore -> Crashy Racing 2. Switch platform to Android/iOS o... Read more

0
votes
Fixed

Crash at CompileGpuProgramSnippets when cancelling a build during Shader...

Build Pipeline

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Jun 04, 2019

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Version/s: 2019.3.0a5

How to reproduce: 1. Open attached "CrashRepro" or new project 2. Do a Windows Standalone (or other platform) build 3. Cancel during... Read more

0
votes
Fixed

[Android] Scripts changes do not take effect in builds after "Scripts on...

Build Pipeline

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Jun 12, 2019

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Version/s: 2019.1.0a7, 2019.1.6f1, 2019.2, 2019.3

To reproduce: 1. Open the attached project 2. Build and Run the "SampleScene" on Android device 3. Check the "Development Build" and... Read more

0
votes
Fixed

Player.log is created when Use Player Log option is disabled in Standalo...

Build Pipeline

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Jul 16, 2019

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Version/s: 2019.1.0a1, 2019.1.0a14, 2019.1.10f1

How to reproduce: 1. Create a new project 2. Set "User Player Log" to false in Project Settings > Player > Standalone Player Options... Read more

0
votes
Fixed

[Build] Shader Variants compilation takes additional time when building ...

Build Pipeline

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Aug 06, 2019

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Version/s: 2019.2.0b7, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Build it Expected results: Build finishes in approx. 6-7 seconds, i.e. the build time ... Read more

0
votes
Won't Fix

Editor does not reset to the default Graphics API after Player settings ...

Build Pipeline

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Aug 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12

How to reproduce: 1. Open the attached "BuildSettingReset.zip" project 2. Open "SampleScene" 3. Open Player Settings, click the cog ... Read more

0
votes
Active

Standalone builds result in black screen on launch when built using CL w...

Build Pipeline

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Aug 07, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("case_1175054-BatchModeTest.zip") using the EnvIronman VM (optional) (more informati... Read more

0
votes
Fixed

BuildPipeline.BuildPlayer() accepts two different platform as targets

Build Pipeline

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11, 2020.1.0a1

How to reproduce: 1. Open Unity project on a OSX 2. Build the project via Build script (in Unity Menu under Build->Client) Expected... Read more

0
votes
By Design

[iOS] FileNotFoundException when building a project with Facebook SDK fo...

Build Pipeline

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Aug 18, 2019

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Version/s: 2019.3.0a1, 2019.3.0a11, 2020.1.0a1

How to reproduce: 1. Build the "fbsbktest.zip" project for iOS Actual result: Build succeeds, but an error is thrown: FileNotFoundE... Read more

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