Search Issue Tracker

0
votes
By Design

Xcode project Capabilies and entitlements.ppcw not being added when usin...

Build Pipeline

-

Mar 26, 2020

-

Version/s: 2018.4, 2019.2.17f1, 2020.2

Reproduction steps: 1. Open user's attached project in "SetBackgroundModesIssue.zip" 2. "PostBuild.cs" has OnPostProcessBuild functi... Read more

0
votes
Fixed

[WebGL] WebAssembly export fails while converting asm.js to WebAssembly

Build Pipeline

-

Feb 01, 2017

-

Version/s: 5.6.0b6

Reproduction steps: 1. Open the attached project 2. Build to WebGL (make sure that it's not a development build) Result: asm2wasm.e... Read more

0
votes
Fixed

Empty folder that was selected for Build is deleted if build fails

Build Pipeline

-

Feb 28, 2019

-

Version/s: 2018.3.0a4, 2019.1.0a1, 2019.1.0b4, 2019.2.0a1

How to reproduce: 1. Open the attached "repro.zip" project 2. In Build settings, switch Target Platform is set to "UWP" 3. Click the... Read more

1
votes
Duplicate

Building to iOS fails with an error "DXT5 compressed textures are not su...

Build Pipeline

-

Jan 18, 2019

-

Version/s: 2018.3.0a1, 2018.3.2f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Download user's attached repro project from the given link in the Edit field 2. Build the project to iOS 3. Not... Read more

0
votes
By Design

Globalgamemanagers generation is not deterministic when Building Project

Build Pipeline

-

Feb 01, 2019

-

Version/s: 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open attached project 2. Build for Windows Standalone twice 3. Compare both files Reproducible with: 2018.3.5f1, 2... Read more

0
votes
By Design

Shader with cleared ShaderCompilerData is still present in the build files

Build Pipeline

-

Feb 04, 2019

-

Version/s: 2018.2.14f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open original project "ShaderStripping.zip" 2. Build it on Windows platform 3. Open Build\ShaderStripping_Dat... Read more

0
votes
Fixed

[iOS] Unfreed allocation errors thrown in Console when executing Build A...

Build Pipeline

-

Aug 16, 2021

-

Version/s: 2020.2.0a19, 2021.2.0b7, 2022.1

How to reproduce: 1. Open the attached Unity project ("1358453_2021.2.0b7.zip") 2. Switch Platform to iOS 3. Build And Run Expected... Read more

0
votes
Fixed

[Build Pipeline] Player cannot access class that is part of the project

Build Pipeline

-

Jul 31, 2020

-

Version/s: 2020.2.0a20

I'm using https://github.com/Unity-Technologies/SpaceshipDemo to perform tests on a Mac, 2020.2a19 successfully runs a player build ... Read more

0
votes
Fixed

Unfreed allocations are reported after building a player and exiting Pla...

Build Pipeline

-

Jun 30, 2021

-

Version/s: 2020.1.0a19, 2021.1, 2021.2, 2022.1, 2022.1.0a1

How to reproduce: 1. Create a new Unity project 2. Build the project 3. Return to the Editor and enter Play Mode 4. Double-click the... Read more

0
votes
Won't Fix

Dedicated Server is selected in Build Settings when Standalone build tar...

Build Pipeline

-

May 13, 2022

-

Version/s: 2021.3, 2022.1, 2022.2, 2022.2.0a13

Reproduction steps: 1. Create a new empty project with Standalone as target 2. Open the Build Setings 3. Select "Dedicated Server", ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.