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0
votes
Fixed

[Build] Shader Variants compilation takes additional time when building ...

Build Pipeline

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Aug 06, 2019

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Version/s: 2019.2.0b7, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Create a new project2. Build it Expected results: Build finishes in approx. 6-7 seconds, i.e. the build time on ... Read more

0
votes
Won't Fix

Editor does not reset to the default Graphics API after Player settings ...

Build Pipeline

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Aug 07, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a12

How to reproduce:1. Open the attached "BuildSettingReset.zip" project2. Open "SampleScene"3. Open Player Settings, click the cog in ... Read more

0
votes
By Design

Standalone builds result in black screen on launch when built using CL w...

Build Pipeline

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Aug 07, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the attached project ("case_1175054-BatchModeTest.zip") using the EnvIronman VM (optional) (more informatio... Read more

6
votes
By Design

IPostprocessBuildWithReport.OnPostprocessBuild function is not called wh...

Build Pipeline

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Feb 28, 2020

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Version/s: 2018.4, 2019.2.19f1, 2020.2

How to reproduce:1. Open the attached project2. In the Project Window, open the "NewBehaviourScript" located in the Assets folder3. ... Read more

0
votes
Fixed

Build Pipeline functions cause a re-execution of the last Async task whe...

Build Pipeline

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Jan 21, 2020

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Version/s: 2018.4, 2019.1.2f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open user-supplied project2. In the top Toolbar select Test -> Failing Test -> Building player Expected:... Read more

0
votes
Fixed

Models are invisible in Unity player when using import options "Keep Qua...

Build Pipeline

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Aug 24, 2019

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Version/s: 2018.3.0a2, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "repro_1179051"2. Build and run the project Expected result: model is visible in the Unity... Read more

0
votes
Won't Fix

Unreferenced Material with "HideFlags.DontSave" is included in Build

Build Pipeline

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Sep 03, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1181431" project2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabl... Read more

0
votes
By Design

There is no BuildOptions enum for WaitForManagedDebugger option

Build Pipeline

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Aug 14, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more

0
votes
By Design

Building in batchmode after deleting a file completes the build successf...

Build Pipeline

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Sep 26, 2019

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Version/s: 2018.3.0a6, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (Empty_Project_removefile)2. Build the project3. Close the project and delete the Cl... Read more

0
votes
Fixed

[Android] Bundletool 0.7.2 in 2019.2 causes Build & Run failure when run...

Build Pipeline

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Oct 07, 2019

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Version/s: 2019.2.0b6, 2019.2.8f1

To reproduce:1. Open an empty project2. Switch platform to Android3. Build and Run with "Build App Bundle" selected Expected result:... Read more

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